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			<title><![CDATA[Can't Enable Frame Buffer Effects on KoTOR 2: TSL?]]></title>
			<link>http://www.lucasforums.com/showthread.php?t=212273&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 06:14:12 GMT</pubDate>
			<description><![CDATA[Hi guy, I'm really new at this, but I've been having a problem I hope you can help me with :) I've had KoTOR and TSL for years, and I've played them through a million times on my old computer. But, the thing is, I've just recently bought a new computer, a laptop, and now with TSL I'm having a big...]]></description>
			<content:encoded><![CDATA[<div>Hi guy, I'm really new at this, but I've been having a problem I hope you can help me with :) I've had KoTOR and TSL for years, and I've played them through a million times on my old computer. But, the thing is, I've just recently bought a new computer, a laptop, and now with TSL I'm having a big problem!<br />
You know when you click 'stealth mode', and your character switches to that cool invisible effect look? I've seen and used it countless times on my old computer for TSL, but now on this new one it's got that silly yellow shield graphic instead. I've done some digging and from what I can tell, it looks like having the graphics option 'Frame Buffer Effects' enabled is responsible for the cool invisible effect, while not having it enabled creates that yellow shield sort of look. So, I'd like to enable it. But the problem is, it's greyed out! In the advanced options settings under graphics options, 'Frame Buffer Effects' is greyed out, and I can't tick the box. Next to it, 'Soft Shadows' is also greyed out and I can't enable it either. The shadows one isn't really bothering me, but I'd really like to be able to put Frame Buffer Effects on. I've looked for about a week now how to fix this, and I've come up with nothing. Also, editing the 'swkotor2' file in the game's program files folder doesn't appear to do anything. Can anyone help me with this, I'm at a total loss :(<br />
<br />
When I run the 'scan hardware' thing, it gives me this:<br />
[SWKotOR]<br />
ReportDateTime=21/05/2013 4:05:18 PM<br />
SysInfoVersion=v1.00.60<br />
GameExists=1<br />
GameVersion=v2.00.424<br />
GameInstallLocation=C:\Program Files (x86)\LucasArts\SWKotOR2\<br />
<br />
[OS]<br />
Name=WinXP<br />
Version=Windows XP v5.1 build 2600 Service Pack 2<br />
Service Pack=None<br />
Status=Pass<br />
<br />
[SwapFiles]<br />
?:\pagefile.sys=0<br />
<br />
[CPU]<br />
CPUCount=8<br />
CPUSpeed=2195<br />
CPUFamily=6<br />
CPUModel=10<br />
CPUStepping=9<br />
CPUVendor=Intel<br />
CPUName= Intel(R) Core(TM) i7-3632QM CPU @ 2.20GHz<br />
Status=Pass<br />
<br />
[Memory]<br />
RAM=4096<br />
Status=Pass<br />
<br />
[Disk Free Space]<br />
C: (NTFS), UNICODE=792.08GB<br />
D: (NTFS), UNICODE=3.00GB<br />
Status=Pass<br />
<br />
[CD-ROMs]<br />
DriveLetters=E:\<br />
Drives=<br />
<br />
[Video]<br />
Video Card Name=Intel(R) HD Graphics 4000<br />
Video Memory=2048<br />
Desktop Resolution=1366x768x32 @ 60Hz<br />
DirectX=DirectX 9.0c (4.09.00.0904)<br />
OpenGL Version=4.0.0 - Build 9.18.10.3071<br />
OpenGL Vendor=Intel<br />
OpenGL Renderer=Intel(R) HD Graphics 4000<br />
Vid Card Status=Warning<br />
Vid Card Driver Status=Pass<br />
GL Status=Pass<br />
DX Status=Pass<br />
<br />
[Audio]<br />
Sound Card Name=Speakers / HP (IDT High Definition Audio CODEC)<br />
Status=Pass<br />
<br />
<br />
;Game Options from swkotor2.ini<br />
<br />
[Display Options]<br />
FullScreen=1<br />
Disable Movies=0<br />
Disable Intro Movies=0<br />
Sort Modules=1<br />
Width=640<br />
Height=480<br />
BitsPerPixels=32<br />
RefreshRate=60<br />
<br />
[Sound Options]<br />
Music Volume=85<br />
Voiceover Volume=85<br />
Sound Effects Volume=85<br />
Movie Volume=85<br />
Number 3D Voices=32<br />
Number 2D Voices=32<br />
2D3D Bias=1.00<br />
Force Software=0<br />
EAX=0<br />
Sound Init=0<br />
Disable Sound=0<br />
<br />
[Graphics Options]<br />
V-Sync=0<br />
Anisotropy=1<br />
Frame Buffer=1<br />
Anti Aliasing=0<br />
Texture Quality=0<br />
Grass=1<br />
Soft Shadows=1<br />
Shadows=1<br />
Brightness=57<br />
EnableHardwareMouse=1<br />
FullScreen=0<br />
<br />
[Game Options]<br />
UnlockedPlanetSongs=1<br />
Enable Tooltips=1<br />
Keyboard Camera Deceleration=2000.000000<br />
Keyboard Camera Acceleration=500.000000<br />
Keyboard Camera DPS=200.000000<br />
TextureVariation=0<br />
BodyVariation=0<br />
AppearanceType=0<br />
PCGender=0<br />
GameCompleted=0<br />
CurSithLord=0<br />
Hide InGame GUI=0<br />
Use Small Fonts=0<br />
Hide Unequippable=0<br />
Tutorial Popups=1<br />
Subtitles=1<br />
Mini Map=1<br />
Floating Numbers=1<br />
Status Summary=1<br />
Enable Mouse Teleporting To Buttons=1<br />
Mouse Sensitivity=44<br />
Difficulty Level=1<br />
Auto Level Up NPCs=0<br />
Mouse Look=0<br />
AutoSave=1<br />
EnableScreenShot=0<br />
Reverse Mouse Buttons=0<br />
Reverse Ingame YAxis=0<br />
Reverse Minigame YAxis=0<br />
Combat Movement=1<br />
TooltipDelay Sec=1<br />
<br />
[config]<br />
firstrun=0<br />
<br />
[Keymapping]<br />
Action286B=8<br />
Action286A=7<br />
Action285B=10<br />
Action285A=9<br />
Action284B=54<br />
Action284A=51<br />
Action283B=54<br />
Action283A=51<br />
Action282B=69<br />
Action282A=73<br />
Action281B=53<br />
Action281A=76<br />
Action280B=69<br />
Action280A=73<br />
Action268=52<br />
Action265=58<br />
Action264=57<br />
Action263=43<br />
Action262=85<br />
Action261=84<br />
Action260=83<br />
Action259=82<br />
Action258=81<br />
Action257=80<br />
Action256=79<br />
Action255=78<br />
Action254=77<br />
Action253=31<br />
Action245=75<br />
Action244=55<br />
Action243=67<br />
Action242=74<br />
Action241=87<br />
Action240=56<br />
Action239=68<br />
Action238=82<br />
Action236=83<br />
Action234=81<br />
Action232=80<br />
Action230=79<br />
Action228=78<br />
Action226=77<br />
Action225=70<br />
Action224=90<br />
Action223=31<br />
Action222=25<br />
Action221=24<br />
Action220=29<br />
Action219=28<br />
Action218=42<br />
Action217=87<br />
Action216=65<br />
Action215=63<br />
Action214=60<br />
Action213=62<br />
Action212=61<br />
Action211=66<br />
Action210=59<br />
Action209=71<br />
Action208=89<br />
Action207=72<br />
Action206=30<br />
Action205=55<br />
Action204=67<br />
<br />
[Autopause Options]<br />
End Of Combat Round=0<br />
Mine Sighted=0<br />
Enemy Sighted=1<br />
Party Killed=1<br />
Action Menu=0<br />
New Target Selected=1<br />
<br />
[Movies Shown]<br />
Movie10=0<br />
Movie 9=0<br />
Movie 8=0<br />
Movie 7=0<br />
Movie 6=0<br />
Movie 5=0<br />
Movie 4=0<br />
Movie 3=0<br />
Movie 2=0<br />
Movie 1=0<br />
Movie 0=4<br />
<br />
<br />
<br />
Also, if it's any use whatsoever, my laptop is an HP Envy M6 1220TX, and it runs 64 Bit Windows 8.<br />
<br />
Please help me guys! Thank you :)</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=554">The Work Bench</category>
			<dc:creator>DarthMac18</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212273</guid>
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			<title>How big is TOR: The base game, and any patches/extra content?</title>
			<link>http://www.lucasforums.com/showthread.php?t=212272&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 19:05:17 GMT</pubDate>
			<description><![CDATA[I have the physical retail discs, and want to know how much more I have to download in terms of patches/extra content. 
 
So, how big is the base game? How many patches/dlc's have been released? Is there anything that auto-downloads when you install? 
 
 
I ask this question because I have a measly...]]></description>
			<content:encoded><![CDATA[<div>I have the physical retail discs, and want to know how much more I have to download in terms of patches/extra content.<br />
<br />
So, how big is the base game? How many patches/dlc's have been released? Is there anything that auto-downloads when you install?<br />
<br />
<br />
I ask this question because I have a measly monthly internet usage cap, and downloading TOR would probably blow half the month's usage (hence me obtaining the physical discs). I need to know of any extra downloads to plan my cap usage accordingly.</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=773">Taris Recovery Center</category>
			<dc:creator>JesusIsGonnaOwnSatan</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212272</guid>
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			<title>New Animated Series Star Wars Rebels Coming Fall 2014</title>
			<link>http://www.lucasforums.com/showthread.php?t=212271&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 15:11:11 GMT</pubDate>
			<description>---Quote--- 
Production has begun on Star Wars Rebels, an exciting, all-new animated television series based on one of the greatest entertainment franchises of all time. Scheduled to premiere in fall 2014 as a one-hour special telecast on Disney Channel, it will be followed by a series on Disney XD...</description>
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				Production has begun on Star Wars Rebels, an exciting, all-new animated television series based on one of the greatest entertainment franchises of all time. Scheduled to premiere in fall 2014 as a one-hour special telecast on Disney Channel, it will be followed by a series on Disney XD channels around the world.<br />
<br />
Leading the development of the series is a creative team of exceptional talent. Screenwriter/producer Simon Kinberg (X-Men: First Class, Sherlock Holmes, Mr. &amp; Mrs. Smith) is an executive producer on Star Wars Rebels and will write the premiere episode. He is joined by Dave Filoni as executive producer, who served as supervising director of the Emmy nominated Star Wars: The Clone Wars since 2008. Executive producer Greg Weisman brings with him a wealth of animation experience with credits such as Young Justice, The Spectacular Spider-Man and Gargoyles.<br />
<br />
Gary Marsh, president and chief creative officer, Disney Channels Worldwide, said, &quot;The entire team at Lucasfilm has provided extraordinary creativity and innovation for over three decades, and we're thrilled to be bringing the expansive and imaginative world of Star Wars to Disney XD's viewers.&quot;<br />
<br />
&quot;I couldn't be more excited to explore new corners of the Star Wars universe,&quot; said Kathleen Kennedy, president, Lucasfilm. &quot;I think Star Wars Rebels will capture the look, feel and fun that both kids and their parents love about Star Wars.&quot;<br />
<br />
The action-filled series is set between the events of Episode III and IV -- an era spanning almost two decades never-before explored on-screen. Star Wars Rebels takes place in a time where the Empire is securing its grip on the galaxy and hunting down the last of the Jedi Knights as a fledgling rebellion against the Empire is taking shape. Details about the show are a closely guarded secret at this point.<br />
<br />
Star Wars Rebels will be produced by Lucasfilm Animation, featuring many of the key talents that made Star Wars: The Clone Wars. Fans attending Star Wars Celebration Europe will be the first to get an exclusive look at the new series. Casting will be announced at a later date. More information about this developing project will be found on StarWars.com and on Facebook at facebook.com/starwarsrebels.
			
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</div><div class="st_ytembed"><div class="smallfont" style="float: right;"><a href="http://www.youtube.com/watch?v=0bdfFos3PYQ" target="_blank"><img src="images/buttons/viewpost.gif" border="0" alt="View page"></a></div><div class="smallfont" style="margin: 3px; color: #EAEAEA;"><strong>YouTube Video</strong></div><object width="560" height="340"><param name="allowFullScreen" value="false" /><param name="AllowScriptAccess" value="never" /><param name="allowNetworking" value="internal" /><param name="movie" value="http://www.youtube-nocookie.com/v/0bdfFos3PYQ&amp;rel=0&amp;disablekb=1" /><embed src="http://www.youtube-nocookie.com/v/0bdfFos3PYQ&amp;rel=0&amp;disablekb=1" AllowScriptAccess="never" allowNetworking="internal" type="application/x-shockwave-flash" width="560" height="340" /></object></div><br />
Source: <a href="http://starwars.com/news/new-animated-series-star-wars-rebels-coming-fall-2014.html" target="_blank">http://starwars.com/news/new-animate...fall-2014.html</a><br />
<br />
<br />
Interesting... wonder what this means for the live-action TV series prospects...</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=325">Ahto Spaceport Cantina</category>
			<dc:creator>Lynk Former</dc:creator>
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			<title>New Shader effects</title>
			<link>http://www.lucasforums.com/showthread.php?t=212270&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 13:27:42 GMT</pubDate>
			<description>Done with sweet fx shader a nice program 
 
http://sfx.thelazy.net/games/game/180/ 
 
Animation effect 
 
Image: http://i718.photobucket.com/albums/ww183/Xarwarrz/Screenshot229902_1_zps1f99976a.png  (http://s718.photobucket.com/user/Xarwarrz/media/Screenshot229902_1_zps1f99976a.png.html) 
 
Color...</description>
			<content:encoded><![CDATA[<div>Done with sweet fx shader a nice program<br />
<br />
<a href="http://sfx.thelazy.net/games/game/180/" target="_blank">http://sfx.thelazy.net/games/game/180/</a><br />
<br />
Animation effect<br />
<br />
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	</div> 
</div><br />
<br />
Color enhance effect<br />
<br />
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		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
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	</div> 
</div><br />
<br />
HDR effect<br />
<br />
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	</div> 
</div></div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=325">Ahto Spaceport Cantina</category>
			<dc:creator>Xarwarz</dc:creator>
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			<title><![CDATA[[KotOR 2] Influence with Custom Party Members]]></title>
			<link>http://www.lucasforums.com/showthread.php?t=212267&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 18:29:32 GMT</pubDate>
			<description><![CDATA[Basically, if I were to add a custom companion, how would I go about making it so that every time the PC gained or lost influence with the companion, it would say the companion's name and that influence was gained or lost? As it stands now, if I call the constant of the NPC the companion replaced,...]]></description>
			<content:encoded><![CDATA[<div>Basically, if I were to add a custom companion, how would I go about making it so that every time the PC gained or lost influence with the companion, it would say the companion's name and that influence was gained or lost? As it stands now, if I call the constant of the NPC the companion replaced, it'll show the replaced companion's name (So if my companion replaces GOTO, it will say GOTO lost influence).</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=324">Holowan Laboratories</category>
			<dc:creator>Fallen Guardian</dc:creator>
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			<title>Two Needed Scripts</title>
			<link>http://www.lucasforums.com/showthread.php?t=212266&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 18:02:12 GMT</pubDate>
			<description><![CDATA[Can anyone provide me with two scripts? 
 
I need the first one to find an NPC and then make him go into stealth mode indefinitely upon him spawning. 
 
The second one needs to take that NPC out of stealth mode whenever it's fired which will be dialog. 
 
Thanks for any help in advance.]]></description>
			<content:encoded><![CDATA[<div>Can anyone provide me with two scripts?<br />
<br />
I need the first one to find an NPC and then make him go into stealth mode indefinitely upon him spawning.<br />
<br />
The second one needs to take that NPC out of stealth mode whenever it's fired which will be dialog.<br />
<br />
Thanks for any help in advance.</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=324">Holowan Laboratories</category>
			<dc:creator>harIII</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212266</guid>
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			<title>Man of Steel</title>
			<link>http://www.lucasforums.com/showthread.php?t=212265&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 16:49:09 GMT</pubDate>
			<description><![CDATA[Image: http://manofsteel.warnerbros.com/images/ttBlock.png  
 
 
---Quote--- 
From Warner Bros. Pictures and Legendary Pictures comes "Man of Steel", starring Henry Cavill ("Immortals", TV's "The Tudors") in the role of Clark Kent/Superman, under the direction of Zack Snyder ("300", "Watchmen"). 
...]]></description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://manofsteel.warnerbros.com/images/ttBlock.png" border="0" alt="" /></div><br />
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				From Warner Bros. Pictures and Legendary Pictures comes &quot;Man of Steel&quot;, starring Henry Cavill (&quot;Immortals&quot;, TV's &quot;The Tudors&quot;) in the role of Clark Kent/Superman, under the direction of Zack Snyder (&quot;300&quot;, &quot;Watchmen&quot;).<br />
<br />
A young boy learns that he has extraordinary powers and is not of this Earth. As a young man, he journeys to discover where he came from and what he was sent here to do. But the hero in him must emerge if he is to save the world from annihilation and become the symbol of hope for all mankind.<br />
<br />
The film also stars four-time Oscar® nominee Amy Adams (&quot;The Master&quot;) as Daily Planet journalist Lois Lane, and Oscar® nominee Laurence Fishburne (&quot;What's Love Got to Do with It&quot;) as her editor-in-chief, Perry White. Starring as Clark Kent's adoptive parents, Martha and Jonathan Kent, are Oscar® nominee Diane Lane (&quot;Unfaithful&quot;) and Academy Award® winner Kevin Costner (&quot;Dances with Wolves&quot;).<br />
<br />
Squaring off against the superhero are two other surviving Kryptonians, the villainous General Zod, played by Oscar® nominee Michael Shannon (&quot;Revolutionary Road&quot;), and Faora, Zod's evil partner, played by Antje Traue (upcoming &quot;The Seventh Son&quot;). Also from Superman's native Krypton are Lara Lor-Van, Superman's mother, played by Ayelet Zurer (&quot;Angels and Demons&quot;), and Superman's father, Jor-El, portrayed by Academy Award® winner Russell Crowe (&quot;Gladiator&quot;).<br />
<br />
Rounding out the cast are Christopher Meloni (&quot;42&quot;) as U.S. military man Colonel Hardy, Harry Lennix (&quot;State of Play&quot;) as General Swanwick, Michael Kelly (&quot;The Adjustment Bureau&quot;) as Steve Lombard, and Richard Schiff (TV's &quot;The West Wing&quot;) as Dr. Emil Hamilton.<br />
<br />
&quot;Man of Steel&quot; is being produced by Charles Roven, Christopher Nolan, Emma Thomas and Deborah Snyder. The screenplay was written by David S. Goyer from a story by Goyer &amp; Nolan, based upon Superman characters created by Jerry Siegel &amp; Joe Shuster and published by DC Entertainment. Thomas Tull, Lloyd Phillips and Jon Peters are serving as executive producers.<br />
<br />
Zack Snyder's behind-the-scenes team includes director of photography Amir Mokri (&quot;Transformers: Dark of the Moon&quot;); production designer Alex McDowell (&quot;Watchmen&quot;); editor David Brenner (&quot;Pirates of the Caribbean: On Stranger Tides&quot;); and multiple Academy Award®-winning costume designer James Acheson (&quot;Restoration&quot;, the &quot;Spider-Man&quot; films) and costume designer Michael Wilkinson (&quot;The Twilight Saga: Breaking Dawn &#8211; Part 1 and 2&quot;, &quot;Watchmen&quot;, &quot;300&quot;). The music is by Academy Award®-winning composer Hans Zimmer (&quot;The Lion King&quot;, &quot;Inception&quot;).<br />
<br />
Warner Bros. Pictures presents, in association with Legendary Pictures, a Syncopy Production, a Zack Snyder Film, &quot;Man of Steel&quot;. The film will be released in 3D and 2D in select theaters and IMAX®, and is slated for release beginning June 14, 2013. It will be distributed worldwide by Warner Bros. Pictures, a Warner Bros. Entertainment Company
			
			<hr />
		</td>
	</tr>
	</table>
</div><b><a href="http://manofsteel.warnerbros.com/index.html" target="_blank">Official Site</a></b><br />
<br />
<div class="st_ytembed"><div class="smallfont" style="float: right;"><a href="http://www.youtube.com/watch?v=T6DJcgm3wNY" target="_blank"><img src="images/buttons/viewpost.gif" border="0" alt="View page"></a></div><div class="smallfont" style="margin: 3px; color: #EAEAEA;"><strong>YouTube Video</strong></div><object width="560" height="340"><param name="allowFullScreen" value="false" /><param name="AllowScriptAccess" value="never" /><param name="allowNetworking" value="internal" /><param name="movie" value="http://www.youtube-nocookie.com/v/T6DJcgm3wNY&amp;rel=0&amp;disablekb=1" /><embed src="http://www.youtube-nocookie.com/v/T6DJcgm3wNY&amp;rel=0&amp;disablekb=1" AllowScriptAccess="never" allowNetworking="internal" type="application/x-shockwave-flash" width="560" height="340" /></object></div><br />
I'm surprised for not finding a thread about this already. Definitely my most anticipated movie this year.</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=325">Ahto Spaceport Cantina</category>
			<dc:creator>Alexrd</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212265</guid>
		</item>
		<item>
			<title>Different colored eyes: My Sulution(s?)</title>
			<link>http://www.lucasforums.com/showthread.php?t=212264&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 06:53:23 GMT</pubDate>
			<description>---Quote (Originally by supreme kotor)--- 
TSL ONLY 
 
Well lately I have seen multiple threads on how to make diffrent colored eyes in ways such as modeling...This is not to put any of thoose threads down im just not the kind of person who likes going into GMax just to change a eye color... 
...</description>
			<content:encoded><![CDATA[<div><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="5" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				<div>
					Originally Posted by <strong>supreme kotor</strong>
					(Post 2832667)
				</div>
				<div style="font-style:italic"><font color="Red"><font size="7"><font face="Arial Black">TSL ONLY</font></font></font><br />
<br />
Well lately I have seen multiple threads on how to make diffrent colored eyes in ways such as modeling...This is not to put any of thoose threads down im just not the kind of person who likes going into GMax just to change a eye color...<br />
<br />
Tools needed:<br />
Gimp or Photoshop (I use Gimp)<br />
KotorTool<br />
KotOR TSL<br />
Preperation:<br />
1)Make a new folder im going to name mine &quot;Diffrent eyes&quot; without the quotes<br />
2)Open KotorTool---Kotor2---ERF's---swpc_tex_tpa.erf---Letter &quot;P&quot;<br />
3)Choose a PC head that you like (Males are easier) double click and save it in the folder we just made.<br />
4)Close the &quot;P&quot; section and open the &quot;N&quot; section<br />
5)Scroll down and save the head &quot;N_SionH.tpc&quot; (Will save as TGA)<br />
6)Close KotorTool<br />
<br />
The reskin: Im just going to paint and your proboly going to cry at my artist skills but you will get the point.<br />
1)Open up the extracted Sion and PC head.<br />
2)Using the free select select this area. Now for a realistic skin tone switch to your PC head and use the eyedroper to take thier skin tone.<br />
3)Go back to your Sion head and use the select by color tool to select most of the face you can just click in randomish spots you want to end with something like this. This leaves enough of the origional head so we still know what were working with.<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/42/capturedii.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
4)Now zoom in on the left eye and touch up around it so you end up with something like this:<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/15/capture2gf.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
5)Now select the 2 eyes and set thier brightness and contrast both to 127 this will completly white them out something like this: <br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/829/eyesbz.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
6)Make a large circle in the eye and color it all black then make a smaller circle within the black and color it whatever color you want the eye to be.<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/109/diffrent.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
7)Im not going to finish with the skin because theres other tutorials for that i just did the bare minimum for diffrent eyes and heres an ingame screen<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/211/67377997.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
This head could then be used on anyone in the game effectivly giving two diffrent colored eyes without modeling.<br />
<br />
<br />
Enjoy-Supreme Kotor</div>
			
			<hr />
		</td>
	</tr>
	</table>
</div><font color="DarkOrchid">[Tutorial By: <a href="http://www.lucasforums.com/member.php?u=172737" target="_blank">supreme kotor</a><br />
Original Thread:<a href="http://www.lucasforums.com/showthread.php?p=2832667#post2832667" target="_blank">Click Here</a>]</font></div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=595">Tutorials: Skinning and Modeling</category>
			<dc:creator>Rtas Vadum</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212264</guid>
		</item>
		<item>
			<title><![CDATA[[Tutorial] Different colored eyes: My Solution]]></title>
			<link>http://www.lucasforums.com/showthread.php?t=212263&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 04:04:12 GMT</pubDate>
			<description>TSL ONLY 
 
Well lately I have seen multiple threads on how to make diffrent colored eyes in ways such as modeling...This is not to put any of thoose threads down im just not the kind of person who likes going into GMax just to change a eye color... 
 
Tools needed: 
Gimp or Photoshop (I use Gimp)...</description>
			<content:encoded><![CDATA[<div><font color="Red"><font size="7"><font face="Arial Black">TSL ONLY</font></font></font><br />
<br />
Well lately I have seen multiple threads on how to make diffrent colored eyes in ways such as modeling...This is not to put any of thoose threads down im just not the kind of person who likes going into GMax just to change a eye color...<br />
<br />
Tools needed:<br />
Gimp or Photoshop (I use Gimp)<br />
KotorTool<br />
KotOR TSL<br />
Preperation:<br />
1)Make a new folder im going to name mine &quot;Diffrent eyes&quot; without the quotes<br />
2)Open KotorTool---Kotor2---ERF's---swpc_tex_tpa.erf---Letter &quot;P&quot;<br />
3)Choose a PC head that you like (Males are easier) double click and save it in the folder we just made.<br />
4)Close the &quot;P&quot; section and open the &quot;N&quot; section<br />
5)Scroll down and save the head &quot;N_SionH.tpc&quot; (Will save as TGA)<br />
6)Close KotorTool<br />
<br />
The reskin: Im just going to paint and your proboly going to cry at my artist skills but you will get the point.<br />
1)Open up the extracted Sion and PC head.<br />
2)Using the free select select this area. Now for a realistic skin tone switch to your PC head and use the eyedroper to take thier skin tone.<br />
3)Go back to your Sion head and use the select by color tool to select most of the face you can just click in randomish spots you want to end with something like this. This leaves enough of the origional head so we still know what were working with.<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/42/capturedii.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
4)Now zoom in on the left eye and touch up around it so you end up with something like this:<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/15/capture2gf.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
5)Now select the 2 eyes and set thier brightness and contrast both to 127 this will completly white them out something like this: <br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/829/eyesbz.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
6)Make a large circle in the eye and color it all black then make a smaller circle within the black and color it whatever color you want the eye to be.<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/109/diffrent.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
7)Im not going to finish with the skin because theres other tutorials for that i just did the bare minimum for diffrent eyes and heres an ingame screen<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="https://imageshack.us/scaled/large/211/67377997.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
This head could then be used on anyone in the game effectivly giving two diffrent colored eyes without modeling.<br />
<br />
<br />
Enjoy-Supreme Kotor</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=324">Holowan Laboratories</category>
			<dc:creator>supreme kotor</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212263</guid>
		</item>
		<item>
			<title>Khoonda Lost Room (1.4) Compatible with Restored Content Mod 1.8.2?</title>
			<link>http://www.lucasforums.com/showthread.php?t=212262&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 16:50:22 GMT</pubDate>
			<description><![CDATA[Is it compatible with it? 
I'm talking about the Khoona Lost Room Mod I got from here 
http://knightsoftheoldrepublic.filefront.com/file/Khoonda_Lost_Room;117733]]></description>
			<content:encoded><![CDATA[<div>Is it compatible with it?<br />
I'm talking about the Khoona Lost Room Mod I got from here<br />
<a href="http://knightsoftheoldrepublic.filefront.com/file/Khoonda_Lost_Room;117733" target="_blank">http://knightsoftheoldrepublic.filef...st_Room;117733</a></div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=324">Holowan Laboratories</category>
			<dc:creator>Col_Zechs</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212262</guid>
		</item>
		<item>
			<title>3 Problems (Lighting, Scripting, and UTC File; I think...)</title>
			<link>http://www.lucasforums.com/showthread.php?t=212261&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 13:31:58 GMT</pubDate>
			<description>Hey everyone, I know it’s been a while but I’m not back. Anyways I am having great difficulty in three problems, both of them baffle my mind. 
 
The first one is a graphics issue. I’m not sure if it’s my graphics card since it is a miserable excuse for a graphics card, the embedded intel graphics....</description>
			<content:encoded><![CDATA[<div>Hey everyone, I know it’s been a while but I’m not back. Anyways I am having great difficulty in three problems, both of them baffle my mind.<br />
<br />
The first one is a graphics issue. I’m not sure if it’s my graphics card since it is a miserable excuse for a graphics card, the embedded intel graphics. I’m guessing it has something to do with the lighting of the module, though I’m not sure. There are strange and mysterious lines of a model of some sort criss cross throughout the area of the Dantooine Jedi Enclave. It seems that if I’m looking in the direction away from the sun, I see them. If I look towards the sun, they disappear; really quite bizarre. The only thing outside of module editing that I did to it was nothing; no reskinning, no hex editing, I only added pre-existing object to the area. Is this a problem that I can fix on my end or is it just a graphics issue due to my most luxurious graphics card and can be resolved by getting a better one.<br />
<br />
Sorry, forgot to include the screenshot.<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="http://i1.minus.com/jDgpIxfjOZrQg.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
The second problem is spawning characters, though not just any characters, but your companions. I want to be able to spawn a companion, not in their original utc file settings but will all the benefits of their weapons you currently have them wield, whatever armor / robe they are equipped with, and their stats after having been leveled up along the way. How do I spawn my companions as BioWare has spawned them whenever you entered the Ebon Hawk?<br />
<br />
<font size="1"><font color="Red">And finally the third problem, I cannot get a companion to equip her clothing. It’s one thing when you’re at the bar seeing a girl in her underwear but it makes far less sense when she’s battling the Sith Empire in nothing but her panties. When I go to equip her clothing, it just has the Clothing (literally clothing, not armor, nor robes) outlined in red and says that she, Selestia, fails to meet the requirements to wear that clothing. This isn’t the first time that I’ve seen this problem and seems to be unique to female companions alone, perhaps it is because I’m a dude? IDK. Regardless there’s a time and place for everything, and it’s time to finally figure out how to put her clothes back on… I have no idea what’s going on, but here is a list of all the important information in her utc file. <br />
<br />
BASIC TAB – Tag (selestia), Race (Human), Phenotype (Normal), Gender (Female), Body Bag (default)<br />
ADVANCED TAB – ResRef (selestia), No Permenent Death (checked), Subrace (none), <br />
FEATS - (Armor Proficiency: Light, Armor Proficiency: Medium, Flurry, Implant Level 1, Improved Power Attack)</font></font><br />
<br />
This... ahhh... is really embarassing. I... errr... had the subrace set to none but KOTOR wouldn't save it even though I click save. The game thought my cute piece of tail side kick was a Wookiee, awwwkwwward...<br />
<br />
<br />
Any ideas anyone?</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=324">Holowan Laboratories</category>
			<dc:creator>harIII</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212261</guid>
		</item>
		<item>
			<title>Eyes and a previous post</title>
			<link>http://www.lucasforums.com/showthread.php?t=212260&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 09:27:05 GMT</pubDate>
			<description><![CDATA[I've read that eyes are separate models from the head, and I was wondering; can a head be designed that has a centered eye (cyclops), or three eyes (triclops)? 
 
I made a post a week and a half ago in the padawans lounge, but it's gotten no replies. My question in that was: 
I have the BOS:SR mod...]]></description>
			<content:encoded><![CDATA[<div>I've read that eyes are separate models from the head, and I was wondering; can a head be designed that has a centered eye (cyclops), or three eyes (triclops)?<br />
<br />
I made a post a week and a half ago in the padawans lounge, but it's gotten no replies. My question in that was:<br />
I have the BOS:SR mod installed, and none of the capes move, neither do the war-skirt pieces. Is there a solution to this?</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=635">Modding requests</category>
			<dc:creator>bunjeeman</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212260</guid>
		</item>
		<item>
			<title>Kreia and the Force (SPOILER WARNING!)</title>
			<link>http://www.lucasforums.com/showthread.php?t=212257&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 05:43:07 GMT</pubDate>
			<description><![CDATA[I'm trying to figure out what Kreia believed about the Force and why. To wit:  
 
I've played TSL several times already, and what I can't fathom is why Kreia wants to destroy the Force. "It is said that the Force has a will," I clearly remember her saying upon Malachor V, before the final battle...]]></description>
			<content:encoded><![CDATA[<div>I'm trying to figure out what Kreia believed about the Force and why. To wit: <br />
<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;">I've played TSL several times already, and what I can't fathom is why Kreia wants to destroy the Force. &quot;It is said that the Force has a will,&quot; I clearly remember her saying upon Malachor V, before the final battle against the Exile. Let's say, for the sake of argument, that this is true (and, in fact, it may be one of the only truths Kreia tells the Exile in the game). How does the Force let its users know what its will is? How does it manipulate people? If I recall, in the movies, the Force is characterized as an all-pervasive living energy, and energy has no volition in and of itself. What makes the Force different? Also, if the Force is an insidious god-type entity, as Kreia claims, then why does it use its Sensitives as pawns in an &quot;endless game of balance&quot;, as I also recall Kreia saying? If the Force is so powerful, it wouldn't need pawns or resources. It would simply be the prime source of energy for life.<br />
<br />
Of course, Kreia is probably insane, but I want to ask: What if she's not? What's the Force &quot;up to&quot;, in her view?</div>
		
	</div> 
</div><br />
<br />
P.S. I think &quot;Meetra Surik&quot; is a stupid name. It sounds like hazelnut spread. &quot;Got a sweet tooth? Try Meetra Surik, cocoa-creamy, kicking Nutella's nuts!&quot;<br />
<br />
P.P.S. Would any of you who respond to this thread mind if I use your ideas in a story I'm writing? <a href="http://www.fanfiction.net/s/9291658/1/STAR-WARS-TOR-BOOK-ONE-A-STARSHIP-NAMED-DESIRE" target="_blank">http://www.fanfiction.net/s/9291658/...P-NAMED-DESIRE</a></div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=575">Telos Tourist Bureau</category>
			<dc:creator>MsFicwriter</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212257</guid>
		</item>
		<item>
			<title>Duxn panel animation fix</title>
			<link>http://www.lucasforums.com/showthread.php?t=212256&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 19:19:51 GMT</pubDate>
			<description>Well i was at Duxn and well ill let the pictures do the talking about the horrorible animations. 
Image: http://imageshack.us/a/img823/5661/panels01.jpg Image: http://imageshack.us/a/img825/1567/panels02.jpg  
 
Is someone will make thoose cool ill be your best friend. or just get rid of them.  
...</description>
			<content:encoded><![CDATA[<div>Well i was at Duxn and well ill let the pictures do the talking about the horrorible animations.<br />
<div class="alt2" style="margin:10px; margin-top:5px; border: 1px inset;">
	<div class="smallfont" style="padding: 2px; text-align: left;">
		<div class="st_togglehidden" onclick="return ST_ToggleHiddenBox(this);">Show spoiler</div>
	</div> 
	<div style="padding: 6px;"> 
		<div class="smallfont" style="font-size: 9px;" onclick="return ST_ToggleHiddenBox(this);"><noscript>(hidden content - <b>requires Javascript to show</b>)</noscript></div>
		<div class="spoiler" style="display: none;"><img src="http://imageshack.us/a/img823/5661/panels01.jpg" border="0" alt="" /><img src="http://imageshack.us/a/img825/1567/panels02.jpg" border="0" alt="" /></div>
		
	</div> 
</div><br />
<br />
Is someone will make thoose cool ill be your best friend. or just get rid of them. <br />
<br />
-Supreme Kotor</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=635">Modding requests</category>
			<dc:creator>supreme kotor</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212256</guid>
		</item>
		<item>
			<title>Help I want to start learning to mod this game, And i cant download the Kotortool?</title>
			<link>http://www.lucasforums.com/showthread.php?t=212255&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 14:51:12 GMT</pubDate>
			<description><![CDATA[I have only just thought about wanting to modd this game myself and i need help to get started since i can't seem to find the Kotor tool download anywhere? 
if you would love to help out me out, id love to have a mentor as well. 
 
I am really hoping to get a hold of some the Kotor modding and just...]]></description>
			<content:encoded><![CDATA[<div>I have only just thought about wanting to modd this game myself and i need help to get started since i can't seem to find the Kotor tool download anywhere?<br />
if you would love to help out me out, id love to have a mentor as well.<br />
<br />
I am really hoping to get a hold of some the Kotor modding and just dont really know where to start with it.<br />
<br />
I absolutely love the game and want to be able to add small extra's to missions like harder bad guys, or different weapons.<br />
<br />
but Ill do what ever it takes to get myself under way<br />
<br />
So if you know how to get me started<br />
please help</div>

]]></content:encoded>
			<category domain="http://www.lucasforums.com/forumdisplay.php?f=635">Modding requests</category>
			<dc:creator>alcorn1</dc:creator>
			<guid isPermaLink="true">http://www.lucasforums.com/showthread.php?t=212255</guid>
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