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-   -   Game won't work right on Mac OSX (http://www.lucasforums.com/showthread.php?t=114830)

Bunta 10-12-2003 09:04 PM

Game won't work right on Mac OSX
 
I have Mac OSX and when i put the cd i can't play the game right. I double click to start playing and so OS9 starts in order to run the game. When its done loading, the game only displays in the center of the screen and seems to overlap and mix with the desktop. And if i click anywhere on the game screen then the mouse actually ends up clicking the desktop.

Anybody have any idea how to run the game correctly on OSX?

SyntheticGerbil 10-13-2003 12:28 AM

Jake uses a Mac; you should send him a barrage of E-mails asking for help.

Jake 10-14-2003 06:10 AM

Okay you're in crap town, sorry. It's very frustrating to get the Mac version of Sam & Max to run in OSX. Oddly enough, it's easier to get the PC version to work.

If you're willing to embark on a trip into madness, you get to follow my super duper long series of instructions:


First off, you're best just booting into MacOS 9 to play. That aside, here's how to do it in OS X:

- First, download the release binary of ScummVM for MacOS X, as well as the ScummVM Tools package for MacOS X from the ScummVM downloads page.

ScummVM is a program that's been written for MacOS X (and other platforms) that will run old LucasArts adventure games properly.

The problem is, the Mac version of Sam & Max and some other games have had their data files changed from the normal PC versions, so you need to convert them to be usable in ScummVM. This is very annoying, because it requires using the MacOS X terminal program and entering in command line commands. Hope you're up to it :). If you know how to use the terminal well enough already sorry if my instructions are demeaning or something.

- Open a new Finder window and go to your home directory (cmd-shift-h, or chose "Home" from the Go menu). For simplicitys sake you're going to want to make a folder in there for this. Let's call it "sam" (all lowercase). So, make a folder called "sam" in your home directory.

- Copy the "Sam & Max Data" file from the CD into your new "sam" folder. (If the file isn't called "Sam & Max Data" but is actually called something else, change my instructions below so that you're typing the actual name of the file. I just picked "Sam & Max Data" from memory)

- There's a file in the ScummVM tools you downloaded called "rescumm." Copy that into your "sam" folder too.

- Go to your applications folder (cmd-shift-A) and inside there the Utilities folder. Run "Terminal"

- In terminal type the following commands:

cd ~
cd sam
~/sam/rescumm samnmax "Sam & Max Data"


If that didn't work, try

cd ~
~/sam/rescumm "Sam & Max Data" samnmax


You'll know it works because the Terminal will display a bunch of crazy filenames being created.

- Once you've rescumm'd your data files, install and run ScummVM (you downloaded it earlier from the scummvm site). Click "Add Game" and browse around your files until you get to /Users/(yourusername)/ ... you should see your "sam" folder in there. Click on "sam" and then when it's hilighted, click "choose." It should pop up a message saying "Sam & Max Hit the Road" to which you click "add game" or "okay" or whatever. It will then appear on the main ScummVM list, and you can double click it to play, or single-click it and click "options" to turn on full screen mode.

That is a long process, and I hope I explained it right. If anything I did was a big fat lie let me know and I'll try to correct myself.

Bunta 10-14-2003 01:39 PM

Thank you so much for the reply, I will try that out later today. Yeah, i tried to boot up from OS9, but when i do it won't read the cd drive at all. And i can't open or close the cd in OS9. I'm on a ibook, i don't know if that matters at all.

So for the whole process you explained, if i wanted to get The Dig or Indy: Fate of Atlantis to work, i would do the same thing as for sam and max, but just change the names to comply with each game right?

Thanks,
-Paul

SyntheticGerbil 10-15-2003 01:00 AM

Awww, coexistance is truly a fuzzy, warm thing.

Jake 10-16-2003 06:17 AM

Fate of Atlantis (and Monkey Island 1 and 2 Mav versions) is actually an older game so it uses the same file format as ScummVM - for FOA all you need to do is insert the CD, go to "add game" in ScummVM, go up until you get to the Volumes folder, and in there single click Fate of Atlantis (the CD) and press "add game" - then you can play FOA through scummvm whenever you have the CD in the drive.

But yes, for The Dig, Full Throttle, or Day of the Tentacle you'd use the steps I outlined in that earlier post.

robot_jake 05-17-2006 01:56 AM

ok, so i downloaded the VmScumm and the tools. started following the directions, but there was not a "rescumm" tool in the tools folder, there was a "descumm" tool, so i followed your instructions to the letter with "descumm" instead of "rescumm" here's a copy paste of my results...

jacob-mac-mini:~ jake$ cd ~
jacob-mac-mini:~ jake$ cd sam
jacob-mac-mini:~/sam jake$ ~/sam/descumm Sam & Max samnmax
[1] 716
SCUMM Script decompiler
Syntax:
descumm [-o] filename
Flags:
-0 Input Script is C64
-1 Input Script is v1
-2 Input Script is v2
-3 Input Script is v3
-4 Input Script is v4
-5 Input Script is v5
-6 Input Script is v6
-7 Input Script is v7
-8 Input Script is v8
-p Input Script is from Humongous Entertainment game
-n Use Indy3-256 specific hacks
-z Use Zak256 specific hacks
-u Script is Unblocked/has no header
-o Always Show offsets
-i Don't output ifs
-e Don't output else
-f Don't output else-if
-w Don't output while
-b Don't output breaks
-c Don't show opcode
-x Don't show offsets
-h Halt on error
-bash: Max: command not found
[1]+ Done ~/sam/descumm Sam
jacob-mac-mini:~/sam jake$ ~/sam/descumm Sam & Max samnmax
[1] 718
SCUMM Script decompiler
Syntax:
descumm [-o] filename
Flags:
-0 Input Script is C64
-1 Input Script is v1
-2 Input Script is v2
-3 Input Script is v3
-4 Input Script is v4
-5 Input Script is v5
-6 Input Script is v6
-7 Input Script is v7
-8 Input Script is v8
-p Input Script is from Humongous Entertainment game
-n Use Indy3-256 specific hacks
-z Use Zak256 specific hacks
-u Script is Unblocked/has no header
-o Always Show offsets
-i Don't output ifs
-e Don't output else
-f Don't output else-if
-w Don't output while
-b Don't output breaks
-c Don't show opcode
-x Don't show offsets
-h Halt on error
-bash: Max: command not found
[1]+ Done ~/sam/descumm Sam
jacob-mac-mini:~/sam jake$

i know next to nothing about using Terminal, but i followed your instructions.

so...um...help?

Ray Jones 05-17-2006 07:07 AM

Quote:

Originally Posted by robot_jake
jacob-mac-mini:~/sam jake$ ~/sam/descumm Sam & Max samnmax

DUDE! First of all try using these: " around Sam & Max, like "Sam & Max", ya know?

Also, descumm ain't rescumm. You cannot convert things with a decompiler.



Errm. Right?

Skinkie 05-17-2006 12:29 PM

I believe you are correct.

robot_jake 05-17-2006 11:25 PM

Quote:

Originally Posted by Ray G. Jones
DUDE! First of all try using these: " around Sam & Max, like "Sam & Max", ya know?

Also, descumm ain't rescumm. You cannot convert things with a decompiler.



Errm. Right?

alright, i actually did try the quotes several times as well...didn't work either.

and like i said, there was no rescumm.

Ray Jones 05-18-2006 05:15 AM

Quote:

Originally Posted by Skinkie
I believe you are correct.

I believe you too.



robot_jake

You're right, there appears to be no rescumm thinger in the tools archive.

However, there is a binary called extract_scumm_mac and this might be what Jake referred to as rescumm because teh almighty README says:
Quote:

extract_scumm_mac
Extracts Macintosh "single file" SCUMM games into their
component parts, for use with ScummVM.
This is required for ScummVM up to version 0.6.x; all
later versions directly support reading this file
format.


I don't have to tell you what you have to do now, huh?



P.S.: Err, Jake.. it says ScummVM versions later than 0.6.x "natively" support Mac format. Are you having fun with misleading poor kids who clandestinely use their parents computer?

robot_jake 05-18-2006 06:30 PM

Quote:

Originally Posted by Ray G. Jones
I believe you too.
I don't have to tell you what you have to do now, huh?


just one more thing, now that i know what the binary i'm supposed to but in my "sam" folder is, do i still use the command prompt

cd ~
cd sam
~/sam/rescumm samnmax "Sam & Max Data"

or do i change the rescumm to say extract_scumm_mac?

sorry for all the question...i'm pretty good at playing games, checking my email and using photoshop, but anything else with my computer, i'm pretty brainless.

thanks a lot for all the input so far though...hopefully i can get this to work!

Ray Jones 05-19-2006 03:34 AM

Oooo, "good at checking email". XD

Well, since there seems to be no rescumm binary, it would be rather pointless if you're still trying to use it, huh? So why not try extract_scumm_mac. ;)

robot_jake 05-21-2006 06:52 PM

Quote:

Originally Posted by Ray G. Jones
Oooo, "good at checking email". XD

Well, since there seems to be no rescumm binary, it would be rather pointless if you're still trying to use it, huh? So why not try extract_scumm_mac. ;)

here is what i tried.

~/sam/extract_scumm_mac "Sam & Max Data" samnmax

this is what comes up.

error: you must specify the mac data file on the command line.
i.e. % extract_scumm_mac "Sam & Max Demo Data"

A note on usage. Some Lucas Arts CDs appear to contains only an application.
They actually contain a seperate data file as an invisible file.


i tried copying all the files from the Sam & Max CD to my "sam" folder, and tried again. the same thing came up.

now what?!

Ray Jones 05-24-2006 07:33 AM

Hm. Ooookaay..

First off, it seems with a recent release of ScummVM you won't need to extract the data file. So screw extract_scumm_mac. All you need is the Sam & Max data file from your CD. Unfortunately, due to a lack of the Macintoshizzle Sam & Max versionizzle dizzle in my warez folder .... warez f ...... wa ............................ CD archive, I cannot tell what its proper name on the CD is. According to everyone (or almost) else on this earth, it's most likely called Sam & Max Data. However, if not, the data file is the biggest file ever on the CD ... so .. errm, ya know..? *empty look* Huh? Aah, I also have this list of needed files, which says it's called like everyone else says.

Anyways, the point is, the data file is most probably *HIDDEN* on the CD, so you see alot of **** and such but not what you need.

But I cannot tell you how to unhide files or copy hidden files for Mac, since I don't have a Mac. Maybe Jake could enlight us with an ugly chunk of knowledge, if he ever returns from his last acid trip..

Also, if you have any problems with ScummVM, maybe you get more qualified answers here, at the ScummVM help forums, eh!

*burp*

master vader 06-26-2006 08:06 PM

what is this?

itchythesamurai 06-27-2006 04:04 AM

Ray always knows what he's talking about. For sure.

Ray Jones 06-27-2006 09:57 AM

Why is he asking "What is this?" And can we assume the rob-o-jake is dysfunctional? I'd like to know if I knew what I was talking about. Or was Jake having schizophrenic episodes again?

Anyway. I have found this copy of illegal uploaded electric sheep porn on a legal download server. It is, however, not working, because I have no 110 to 220 Volt codec. :(

SyntheticGerbil 07-06-2006 02:27 PM

Why exactly do you need to describe that sheep porn is illegal? Is it because it is copyrighted works being published on the internet without the copyright holder's permission?

Ray Jones 07-07-2006 02:26 AM

No no. Electric sheep porn is totally legal. It was uploaded illegal.

"Average" sheep porn btw. is something for chumps.


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