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Republic Jetpacks/Lack of autobalance
I'm sorry if you are a jetpack lover but I'm sick of playing on servers where there are 20 human players and 15 of them are playing jetpackers for the Republic while 5, completely outnumbered, struggle vainly for 2 minutes as CIS before inevitable defeat.
Either this game needs an autobalance feature or the 5th class should be restricted to perhaps a maximum of 2 per server. Or the clone jetbacker's airtime should be reduced ala the Dark Trooper. |
excuse my n00bness, but how does auto-balancing work?
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Most multi-player shooters have this feature nowdays. |
sounds like a plan !
as you more or less pointed out: the problem really isn't the jettrooper being too powerfull, but the ppl that simply MUST play it and choose sides in order to do this. (personally i allways take the appointed side) How does [teams - computer select] work? |
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The Xbox has this Force equal teams feature you are talking about!
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