star pod racer multiplayer
I didnt know where to put this so I put it here my question is there anyway on in starwars pod racer on the pc in multiplayer to add bots or ai racers to make it more of challenge when raceing against my freinds. plus is there anyway to bring the done up pods from single player tournaments.
hope you can help me thank you in advance.
the same cuestion I have.
Nobody know some fix?
Please rephrase the question in English, so I can understand it. But seriously, I have no idea what you are asking.
The question is:
The POD's are with the normal upgrades in the multiplayer mode, so the pods not have the same power, speed and turning when I play with pods fully upgraded from singleplayer mode. Question...
There some way for I use the fullyupgraded pods in the multiplayer mode?
Thank's very mutch.
Well...? any suggestions??
There's been a little while to answer me dudes...
what's the problem?
sorry, it's a joke. haha!
Btw, if any know how I can play SW Pod Racer with TCP IP protocol over Win7, i'll apreciate a lot !
to play on lan MULTIPLAYER without ipx/spx protocol (windows 7 32/64 bits), download "ipxwrapper": www.solemnwarning.net/ipxwrapper
1) Copy archives ipxwrapper to game directory
2) Run registry compatible key (directplay-win64 or directplay-win32)
3) Then run "ipxconfig.exe" and select network card
It works windows 7 32/64bits
I can't believe that a single person can make happy a thousand of people in the world with this answer.
I've probed and this work so so, because I found a problem.
The problem is about the browsing LAN games.
When I select the Multiplayer Menu the game can join, also the second PC can join to this menu too.
But if I Host a game the other PC Client don't see the hosted session.
So, I've investigated a little more and I've installed VMWare 8 with Windows 2000 and Windows XP.
In this point the games are configured without the IPXWrapper by obvious reasons.
After of installing the NWLink/IPX/SPX protocol in Win2k and WinXP the game work fine in the multipayer menu section.
The 3D environment don't work in VMWare machines because the 3D virtual video card seems don't be compatible with SW Pod Racer, but the researching in this case is about the multiplayer conection.
Finally, in both VMware machines can join in the Multiplayer Menu.
So, in WinXP virtual machine I've hosted a session and in the other hand with Win2k I've searched the previous session.
The result: SW Pod Racer work perfectly in this part, so the IPX Wrapper can't emulate correctly the protocol frame.
I don't know what part specifically in the frame is the problem, but I think that I've discovered something that can help in the future to fix this problem.
This time it was too close dude, too close.
I hope that one day SW Pod Racer can be played in LAN in all home's in the world.
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