KotOR In Widescreen?!?
It's true!!! Looking around on the web, I found this utility to patch the game for use with various resolutions, such as 1280x960. Just download the ZIP archive and *.ini file and follow the instructions on the web page.
Sweet! Great find, jmac!
This looks very interesting jmac :thumbsup:
I'm in the middle of a modding project at the moment, and my editing creed is to "never install or upgrade when in the middle of a project" still holds true.. especially since this adjusts .dlls and .exe's ;)
BUT after I'm done, I'll definitely have to give this a try...
Great find! :cheers:
Awesome, works awesome too!! Thank you for this :D
yes it works but at 1360x768 i have nu subtitles or the anwsers are not visible but they are there^^ i hope this was right my english isnt so good :)
any hints?! :)
The program is under the GPL, and, as such, has no warranty or tech support. If you can't play the game with it patched, then I guess you'll have to unpatch it :(
However, if you're playing KotOR 2, then you also must edit your swkotor2.ini file to reflect the new resolution.
sweetage, dude. great find. :D
You have to run TSL on a "clean" install (meaning no patches) for the UniWS prog to work. However, there's supposed to be support for 1280x768 resolution just by tweaking the .ini, but I haven't gotten that to work either :fist:
It looks like widescreen for KOTOR1 & 2 is iffy at best. Yet one more reason that once I finally upgrade to a flatpanel monitor, I'll specifically get a non-WS model. I play far too many older games for me to go WS. I just hope that they continue to make non-WS monitors.
UNIWS seems to work extremely well for TSL (once you figure out what needs to be corrected in swkotor2.ini). I actually found it myself by searching before I thought to check here for a widescreen fix, but it's good to see positive corroboration ;)
So props to jmac for posting it.
And Ecthelion: it's unimaginably beautiful in all its widescreen glory.
Its true man, it looks great! But I do have a slight problem....my party indicator/switcher usually on the bottom...right? I believe... is not there! Along with the bar that has your medpacks and other stuff. If anyone knows a way to fix this, much would be appreciated :]
It works nearly perfectly with KotOR 1.:)
I couldn't get it to work with a patched TSL, though.:(
I hope that helps
Unfortunately, I've already tried this and it does not work. About a third of the right side of the screen is cut off when I attempt to do this. 1280x960 and 1280x1024 do work, however. This probably has something to do with my monitor automatically compensating for lower resolutions (aren't most widescreen monitors able to do this?), but I don't understand why it won't "stretch" 1280x768 like it can 1280x960 and 1280x1024. I would think that 1280x768 would be preferable since it's already a widescreen resolution, and the proportions would remain the same after stretching to 1680x1050.
It's really not that big of a deal, though, because my monitor does a decent job of stretching 1280x960 to 1680x1050 without the patch. It just doesn't look as pretty as KotOR1 does with the patch.
Funny that it works for mine (Dell UltraSharp 3007WFP-HC) and not for yours, but that other resolutions work for you and not for me :smash:
Glad to hear that you got it working. Take care.
This is just an educated guess, but it's probably just the differences in the firmware of our respective monitors, and how that firmware stretches lower resolutions.
Nice, kick-ass monitor, BTW. :) Mine's just a cheap Acer 22" TN (6 bit) panel that I got for ~$200.00, but I'm quite happy with it.
What resolutions are widescreen?
1680x1050 works, at least for me, for both games. For KotOR 1, use the 1280x1024 patch, as it'll put the UI as close to a normal place as possible. For TSL...I *did* figure out a way to get it to work with 1.0b, but I'm not 100% sure I can mention it here. I didn't hack anything, and what I did is completely legal since I do own the game, but still...I ain't getting banned for it. lol But it *can* work. Only problem is the UI still looks huge, but if memory serves me right, it does that at all resolutuions in TSL anyways...
Also, for some (edit: obvious) reason the 1280 x 960 and 1280 x 1024 patch had the UI go below the edge of the screen for me, so I used the 1024 x 768 one instead. Now the UI icons are closer to the middle, but at least it's possible to use them.
EDIT: I ran it in 1360 x 768 and now it looks very much as it should. I wonder why there isn't a 1152 x 864 or 1280 x 900 interface version so I could use the 1440 x 900 resolution properly.
EDIT #2: Eh, now I can't see the conversation choices. Oh well.
I got lucky; conversations are completely visual, and the bottom part of the UI isn't in them iddle of the screen (it actually sits about 20 px from the bottom :D
Still, this is a big improvement to playing the game on the 1024 x 768 resolution.
Yeah, the main trick is to patch the resolution with the height thats closest to the resolution you'll actually be using, it seems.
I just wish I could shrink the UI in TSL to be smaller; it feels odd having it so large after it being so small in KotOR. Its not a big deal, though.
For those of you playing KotOR in widescreen, a fine gent named Malakaius released a GUI hack for 1440x900 not too long ago.
When running UniWS, select the 1280x960 option from the drop-down and enter 1440x900 for the resolution. Then download this file and extract it to your Override folder. KotOR will once again look awesome in WS. Enjoy!
I just posted a thread about it here, but I have created fixed HUDs and menu backgrounds for all the common widescreen resolutions at which KOTOR is able to run.
Get them here.
It's described in the link above, but for people like Richard Blaze who have lower resolutions screens where the game either crashes or has missing conversation text, I suggest using video card drivers to setup a custom resolution higher than your display actually supports, and the turning on video card scaling. Run the game at that higher resolution and it will be downscaled to your native resolution, allowing you to play the game ok. Since your downscaling and not upscaling, the blurring is minimal.
Ok so the TSLRP is on its way and by now most of us will have widescreen but we still have no definitive widescreen patch for tsl, unwins with kotor 1 works fine but is crap with tsl, hell it doesn't even work for me when i unpatch the game and reinstall, ive tried the ini file as well and that done zero.
Can any one tell my what the hell all this is about ? http://www.widescreengamingforum.com...ic.php?t=12985
this looks like a good bet but who actually understands it ? he explains the procedure for 1920 res but what about 1440 900? iam at a loss, can anyone help me ?
UNiWS worked fine for my KOTOR 1 installation, but it keeps giving me an error that it cant complete the patch on my TSL. I have not updated it yet, since that was supposed to cause problems. It keeps telling me to close other programs but I only have the UNIWS program running.
Also, cant seem to edit the .INI file because it thinks that its not there when I go to save it(Can't find the path and doesnt offer to create me a new one.)
Edit: OK, changed the INI to 1280 x 768 and now I suffer from the too much of my screen is cut off to the right problem. Argh!
BINGO! you have exactly the same error message as me, says something about "close other running programs" i take it your running vista huh?
But i can help you with something- to edit the ini file for example enablecheats=1 simply drag and drop the ini file to your desktop screen, alter and save, then drag and drop back ! then run the game as administrator- hey presto !
but anyway getting back on topic can anyone help with this kotor 2 wide screen world wide epidemic PLEASE.
Hi, following on the widescreen probs iam having trouble with ini files they arnt whats described in other threads, ive installed a fresh copy of tsl and fully patched it, my sw.ini file is bellow (note there's no display options) nor is there any in the other config file the two files iam talking about are "swplayer configuration settings" and "swkotor2 configuration settings" can anyone help please
Sound Effects Volume=85
Number 3D Voices=32
Number 2D Voices=32
Keyboard Camera Deceleration=2000.000000
Keyboard Camera Acceleration=500.000000
Keyboard Camera DPS=200.000000
Hide InGame GUI=0
Use Small Fonts=0
Enable Mouse Teleporting To Buttons=1
Auto Level Up NPCs=0
Reverse Mouse Buttons=0
Reverse Ingame YAxis=0
Reverse Minigame YAxis=0
End Of Combat Round=0
New Target Selected=1
Run the game and from the load screen (where you choose from "New Game," "Load Game," etc) select "Options," then "Graphics," choose the "1280x960" option under "Resolution" and then exit the game. "Display Options" should then appear in the "swkotor2.ini" file. You can then change it to your required resolution, which in your case is 1440x900.
Hooooo-ray i've done it, 1440x900 at last, thank you Qliveur for your help.
ok, team Gizka iam ready and waiting for you.
ok, I found this 'walkthrough' for getting TSL to work in widescreen. worked fine for me, you need a no-cd exe and a hex-editor, however. the problem is, that UniWS does only part of the job on the TSL-exe:
I encountered a minor problem however: Everytime a cutscene-movie plays, the game throws me back to the Windows desktop. The game is still running, so I can just tab back in and it's no big deal, but a little annoying anyways.
Anybody had that too and found a solution?
I'm running TSL 1.0b with RCM 1.7 on Windows 7 Ultimate btw.
I'm having trouble to change my kotor resolution to my notebook 1366x768. I biught it from steam and it's already in 1.03, but in uniws i can't change the resolution options and patch (they're greued out). And when i apply a 1.03 patch i downloaded, i can change resolution on uniws, but can't start the game, it ask me for the CD...
Please help me!!
The Steam version is already patched, so patching it messed up your game and you'll need to reinstall it.
As far as resolution is concerned, 1366x768 is unplayable. I'm pretty sure that the closest you'll get is 1281x769.
There is little utility on the Widescreen Gaming Forum that will do all of this automatically to a freshly-installed game. I can't say for certain whether or not it's compatible with the Steam version, but it should be. However, the Widescreen Gaming Forum is migrating to another site and is down for the moment. That utility would be worth waiting for because all you have to do is run it, enter your custom resolution and it does the rest, including fixing the HUD and UI files.
But why uniws doesn't work? I reinstalled and i can't change resolution and patch, they're greyed out. uniws doesn't work with steam version? Can you post a link with this other program or it isn't available yet?
I changed resolution altering the .ini file, but couldn't set any resolution. 1366x768 doesn't work but 1280x1024 worked. But my notebook have 1366x768. There's another x768 res that might work??
The answer is in my first reply:
This one didn't worked here, the screen simply goes to default 800x600. Also 1280x768 didn't worked. I must find one that works with x768 and that's bigger than 1024
|All times are GMT -4. The time now is 06:20 AM.|
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.