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-   -   SWB3 Ideas (http://www.lucasforums.com/showthread.php?t=183382)

Darth_Brunny 10-31-2007 01:35 PM

SWB3 Ideas
 
Battlefont 3 should be really good
:lock: :comp9: :wazup:
But I hope it wont be a disapointing as SWB2, I think they should really let you pilot the capital ships and give them alot more firepower also there should be 100s of troops on the maps at once instead of just few other ideas welcome

LordOfTheFish 11-01-2007 11:16 AM

I think it would be nice to have some way to move backwards faster

Marcho 11-01-2007 12:46 PM

good ideas! i got one too...player customizing,customizin helmet,armor and more...
and more promotion names,player stats(like str dex vit and leveling up) inventory will be nice :D

Darth_Brunny 11-01-2007 01:11 PM

Yeah that would be really good like becoming a general would actually mean somehting :twogun: :smash:

chocy 11-01-2007 03:06 PM

Quote:

Originally Posted by Marcho
good ideas! i got one too...player customizing,customizin helmet,armor and more...
and more promotion names,player stats(like str dex vit and leveling up) inventory will be nice :D

you can in starwars battlefront renegade assoult or somthing :vsd:

Marcho 11-01-2007 03:23 PM

i forget something...yes! commanding Friendly troops! and of course more realistic gore,new will be destroyable areas,but not all destroyable becuse the cd what plays the game will not have enough memory.

chocy 11-01-2007 03:37 PM

commanding other allie troops? i dont know why would we want to?

PoiuyWired 11-01-2007 04:15 PM

Well it all depends on what these Allied troops are... I would love to control some E@W ewok suicide bombers.

Lordzz 11-01-2007 10:59 PM

different settings for maps too. Like sand storm mos eisley, night time felucia, thunderstorm naboo. Of course, still having the option of normal map playing as well.

chocy 11-02-2007 08:27 AM

nice idea lordzz that would be cool!
i want to have different maps and when your in space you could fly down to the planet and attack troops on there

Marcho 11-02-2007 04:58 PM

i mean Friendly Soldier.sorry about that "Allie" :D

chocy 11-02-2007 05:30 PM

well why would we want to control other soldiers we could just change into them at CPs

TSR 11-02-2007 06:28 PM

Yet another BFIII ideas thread...

What happened to the supah thread?

TKT101 11-02-2007 07:24 PM

We the supah thread back

Titanius Anglesmith 11-02-2007 09:22 PM

Quote:

Originally Posted by TSR
What happened to the supah thread?

All the noobs ignored it and constantly made BF III threads in the BF II forum, so this forum pretty much replaced it.

jawathehutt 11-02-2007 10:03 PM

At least it wasn't closed because it got too truthful for some of the more illiterate members of the board.

Darth_Brunny 11-03-2007 07:37 AM

They should remove the glitchs like when you get stuck in walls

chocy 11-03-2007 07:48 AM

yeah coz once i was a jedi and i force jumped then i was trapped in side a wall with droids shooting me!!

Darth_Brunny 11-03-2007 07:55 AM

Both sides should have completley different weapons

They just look different

BUT THE SAME WEAPONS!

except for special classes clone commander, Droideka,Magnaguard,dark trooper, bothan and Wookies :vsd: :holosid:

TripHammer 11-03-2007 08:17 AM

It would be nice to have no wall glitching, unfortunately, I don't think it'll ever happen. You can't get beyond the mechanics of the game. Any wall can be hacked if you're intent on going in. What's needed is a more solid way of building maps. Maybe the idea of NOT putting a floor for the hacker to stand on while on the other side of the wall. Deathzones on the other sides of walls would do it too.. like they do with those lava vents when you stand on them on Mustafar. Something to deter them from going in.

chocy 11-03-2007 05:47 PM

but it also happens when your a jedi jumping about and stuff then you get stuck in the wall and droids/clones/jedi/sith shoot you :(

Darth_Brunny 11-06-2007 01:12 PM

You should actually be able to drive capital ships and there shuld be more than just 2! capital ships on the map at once

:vsd:

Darth_Brunny 11-06-2007 02:51 PM

Also they should make something better than rise of the empire, something where you can make your own weapons build space stations and make choices that affect the whole thing, also designing your own troops or factions would be good.

And they should make it so you can be more than just CIS, Clones, Empire and Rebels

jawathehutt 11-06-2007 06:17 PM

Lucky for you, they have something like that. Its called Empire at War. You build space stations, and theres a nice map editor taht you can use to change stuff wtih

Titanius Anglesmith 11-06-2007 09:53 PM

Please... Battlefront is a 1st/3rd Person Shooter, not a RTS/fleet commander game. It needs to be kept the way BF I was - no Jedi, no customization, and no capital ship driving. Battlefront is all about the grunt experience, and the last time I checked, grunts don't get to personally customize their looks and weapons, and they don't get to command fleets.

There has to be some hint of what they call "class balance" in there somewhere. If you get to play as some super soldier, then there's no challenge, hence, there's no fun.

jawathehutt 11-06-2007 10:03 PM

And for gods sake, they need to nerf the engeneer. At least take away his immunity to mines and make the shotgun only effective at short ranges, deal very very little damage at mid range, and none at long range.

TripHammer 11-07-2007 11:52 AM

Quote:

Originally Posted by jawathehutt
And for gods sake, they need to nerf the engeneer. At least take away his immunity to mines and make the shotgun only effective at short ranges, deal very very little damage at mid range, and none at long range.


I wouldn't take away his immunity to mines. You need an engineer type player on the battlefield. Do that, and essentially there wouldn't be a balance to the mine crappers out there. But I like the shotgun idea alot. Players shouldn't be able to practically snipe with the thing.. it's a close quarters weapon IMHO. Even the awarded up flechette should be a short range weapon with a BIT of an extended range. I don't even think the shotgun should be able to get awarded up. With that said.. I usually play awards off anyway.

Darth_Brunny 11-08-2007 11:59 AM

Quote:

Originally Posted by Captain Sparrow
Please... Battlefront is a 1st/3rd Person Shooter, not a RTS/fleet commander game. It needs to be kept the way BF I was


Yeah I actually agree that was a stupid suggestion but i still think you should customize the looks of the faction you are. :nod: :nod:

Darth_Brunny 11-08-2007 12:01 PM

Quote:

Originally Posted by Darth_Brunny
they should make it so you can be more than just CIS, Clones, Empire and Rebels

Going back to that idea doesnt anyone agree that there should be a bit more choice

TripHammer 11-08-2007 06:00 PM

Quote:

Originally Posted by Darth_Brunny
Going back to that idea doesnt anyone agree that there should be a bit more choice

More choices wouldn't make sense to me... what other choices? Other choices would involve something beyond the movies that's for sure. The game is pretty much built around the OT and PT. Do you start getting into EU? or just the graphic novels? or just the books?

If you were playing a World War 2 game, you couldn't have more choices than the amount of participants in the war.

jawathehutt 11-08-2007 10:02 PM

The only choices should be what legion skin you want(for clones and emp) what race for rebs, and nothing for CIS. I suppose they could nerf engineers and upgrade soldiers by letting soldiers choose between say a carbine, more powerful rifle or a shotgun, and then give engineers the choice of being more of an engineer or a medic. They could have a pistol or some weak weapon, but they could keep their mine safety, to make them not suck. Those are really the only 2 classes that would benefit from customization IMO, the rest are pretty set although I guess you could make the heavy trooper either have a MG or a RL, and nerf the RL against infantry.

joesdomain 11-12-2007 07:19 PM

I want see less glitches myself. Can't stand seeing a wall move when I walk past it. I had a PS2 copy of both Battlefront I and II. Both games also spawned computer allies and enemies in a wall. You would be walking by a wall and have troopers shoot at you through the wall. I got killed several times before I figured out what happened. Battlefront III needs to fix that problem.

jawathehutt 11-12-2007 08:06 PM

fortunetly FR uses an engine different from the zeroengine, which should mean less clippage and glitchage

Darth_Brunny 11-15-2007 04:39 PM

Quote:

Originally Posted by joesdomain
Can't stand seeing a wall move when I walk past it Both games also spawned computer allies and enemies in a wall. You would be walking by a wall and have troopers shoot at you through the wall. I got killed several times before I figured out what happened. Battlefront III needs to fix that problem.

That really gets on my nerves when that happens and yeah i agree battlefront 3 should fix that

natrat29 12-06-2007 02:56 AM

well bak to the ideas. customization for your character that sounds pretty cool and maybe change colours for cis droids. commanding the capital ship sounds like a dumb idea( i mean just play empire at war for that type of stuff). i hopt the new engine stops glitches. different map setting would be good e.g weather changes which effects troopers. more bots, players on the map would be really cool i'd say around 150troopers(or more) would be nice but then the maps would have to be bigger and more destructible stuff.(But that is gonna make the game very big).

DeathKnight23 12-06-2007 05:43 AM

i wouldn't say commanding capital ships is dumb, just a little extreme, i would like to see more than 1 capital ship for each side in space battles, that would make it more entertaining.

I'm really not sure about this customization idea, changing the colors of ur character could work i suppose.

darkjedimonkey 12-16-2007 05:57 PM

all i really want is maps with destructible enviroments and more troops in battles.
i agree with natrat29 about maps with different weather like Kamino etc.

DeathKnight23 12-17-2007 05:23 AM

Destructable environments is needed but only to a certain extent, otherwise the whole environment will be destroyed in under 30 seconds with all the grenades that fly around :D

Nancy Allen`` 12-17-2007 07:53 AM

How about the opportunity for tactical combat? Allow you to set up a sniper for cover, order a grenade to be thrown to prepare an area and then storm in with your squad at the right time. Especially with heroes that would rule. Though ordering Vader about might be complicated.

DeathKnight23 12-17-2007 08:15 AM

Quote:

Originally Posted by Nancy Allen``
How about the opportunity for tactical combat? Allow you to set up a sniper for cover, order a grenade to be thrown to prepare an area and then storm in with your squad at the right time. Especially with heroes that would rule. Though ordering Vader about might be complicated.

that would get very complicated and hard to do in the heat of battle. I like it better that the troops do what they want, can be a little annoying when they don't do what u want them to but thats the AI for u. You start bringing tactical combat into this and u take away the AI's freedom to do as it wants.


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