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Need more help with mapping.
I would like to know several things about mapping.
1: How do I stop other parts of the map appearing through my skyboxes? 2: What are Areaportals? 3: What is the difference between structural and detail brushes? 4: What is nodraw for? Thanks in advance :) |
1: put those places somewhere else. Anything behind it will always show.
2: Used for blocking vis, such as preventing the contents of a room from being drawn if the door is closed. 3: Structure brushes are used to calculate visibility and such, detail brushes are not. Think of detail brushes as not really being there and you're on the right track. 4: It's used when you want some, but not all brush faces textured with something else. The brush doesn't exist in the game, or rather, is Not Drawn. |
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