![]() |
Dak's WIPs
I'm working on a PC head mod that brings one of my favorite K1 heads into TSL... before I get a whole bunch of spammed posts about porting, no this is not porting. I was browsing through heads and I noticed that this (disregard the skin, just a reference. Though it is very cool :p) one has many similarities to this (on the bottom) one from K1. So I reshaped it and made the new skin and I think it looks decent.
Now, I'm going to include various skins for this. The default skin that you see in the pic and a chiss are what I've decided on so far. Would anyone like to see anything else? (This idea was inspired by RedRob41's awesome PC heads in RoR. Thanks man!) Also if anyone has suggestions about how I can improve it, please tell! Screenie: Show spoiler
Edit: Would a mod please change this to "Dak's W.I.P. Thread" so I don't have to keep posting new threads? Thanks. |
that's looking pretty good so far Dak, very similar to the head you mentioned. The seam across the forehead is a bit noticeable tho.
|
I'll try to work on that. For some reason the top segment of the forehead (where the hair meets the head down to that little line) has its own part on the UVmap, so it's tough to match the colors just right.
Edit: Wait, is that something like this? |
Quote:
|
I'm using PMHA06.mdl/.mdx
Edit: Fixed which model... |
That's a pretty well done skin, and I noticed it's not porting because of the model's head shape is a little different. Great job.
|
Update:
Finished up two skins (might do one or two more, I dunno), both the complete transitions for the regular human and a chiss. I just have to get my .2da entry right so the chiss' skin is blue in his undies :rolleyes: Also, to add to the K1 style, the default clothes for the heads will be K1 style robes. Screens: Show spoiler
|
The dude's head is a little dark, don't you think?
I recommend this tutorial here: For making good portraits. I do applaud your attempt: making portraits is one of the harder things to make, at least in terms of getting it to look right. Hell, I contributed to the tutorial and I can't even get mine to look right half of the time... |
Yeah, I just realized that after I switched computers... My other monitor is very light. I always have that problem -_- so really for me it's just like guess and check about the brightness thing. Will check out that tut though :)
Looks good in-game, but I think the screens should look good too. I'll just play around with he brightness and contrast and what not. Thanks VP. |
Just went ahead and remade them:
Show spoiler
What do you think? |
well, he looks like he's got a bikini tan line on his chin. I didn't notice that in the first pic. Once you fix that, it'll look great.
|
That's been giving me trouble too. It comes in and out of view at different angles, so I don't really know how I should approach it :wonder:
|
Quote:
Quote:
|
Eh well that's okay. I'll just include flattering screenshots when I release :¬:
I just need to get my .2da's straight and it'll be good to go. Since this is now my WIP thread, I figured I'd post some screens of some other projects I finished a while back. I uploaded them to Kotor Files about a week ago and am patiently waiting for them to be added :) Show spoiler
Enjoy! If there are any heads anyone might like to see, please tell me because I'd love to do it! That's about all I can do anyways :xp: |
That new Dopak looks way better than the original, for real, I love those awesome Sith eyes.
|
Nice work!
I'd personally like to see an attempt at skinning a Taung. (The skin should be grayer than it is in the main article picture.) |
I'd like to see... Saren, or the Collectors. From the Mass Effect series. Oh yeah... nice work!
|
Well Since The Others are i will also Make a Request :) (For K1)
Could you try to Change the Head with No hair (The Bald 1 ;P ) to WWE superstar Randy Orton. http://i31.tinypic.com/2wg7y1l.png and the One at the Front here http://images2.fanpop.com/images/pho...18-650-406.jpg |
Hehe come on people :eek:
The Taung may be doable but very hard; I'll probably give it a go sometime when I get better.... a lot better. Have not played mass effect, but I googled those LDR and they would be impossible. Now, Holty, that's a sensible request. I'll do it when I have a free moment from our "other" works :thmbup1: |
One time, Mr. Miller told me:
Quote:
|
Well well looks like Dak has another WIP and this one isn't a boring 'ol head.
I present: Mandalorian Wars Jedi Robes! :emodanc: Thanks to VarsityPuppet's new findings (seriously, everybody thank VP!), we can now make neat little things with robes. As the title suggests, I am bringing in robes from the mandalorian wars era (what I think they would look like, at least). This includes 1. Jedi General Robe, 2. Jedi Knight Robe, and 3. What I am calling a Jedi Weapon Master Robe. Since I have to replace 2 models for this mod, can I please have some suggestions (again)? Also I am planning on having several (at least 3) different skin variations for each new model. I hope you guys like what you see! 1/3 models complete (originally had 2, but one was very f'd up in-game) Show spoiler
The Jedi Knight robes will be the robe with the Republic soldier model (I may include my camo skins with these:thmbup1:) and the weapon master model will use a heavy armor of some sort. Hope you all like!! |
Looks very nice.
|
nice pairing Dak! Looks good.
|
WOW. Nice robes, but try to replace the Republic Officer uniform with that of a Republic Admiral.
|
Quote:
But maybe I'm wrong. Either way, perhaps a "General" reskin would be a likely possibility. EDIT: By the way, Dak, I can fix the UVmap and move some verts if you want me to. I have your model and the skins, so I could do it pretty quickly I think. |
Quote:
Perhaps you could do something similar? |
While I do like the idea of the Admiral thing, I don't think there were many jedi admirals running around on the battlefield, ya know? Maybe (most likely :)) another project for another time. Anyhow, a little update. I finished my 2nd model, what I will probably call my jedi knight battle robe or something (if someone has a better idea feel free to pitch in). It's the Republic armor with a robe as you will see in the screens. I have two skins done with this one, in the first I enhanced the original Republic armor with better colors and also added the Jedi Council logo onto the chest. The second one I just had to do - it just SCREAMS "battle of Dxun" to me. I used one of my camo skins from my other mod and also put the logo on the chest. Enjoy!
Show spoiler
Edit: VP, just saw your edit. Thanks, but I think I'd rather re-do the UVmap myself just for extra practice. Thank you though. |
Now those are some nice robes.
Are you going to add Onderon and Telos security as well? |
Yes, I will include TSF skins of the Republic robes. Now Onderon soldiers I did not think of, which is a great idea. However it doesn't fit into what I'm working on now. I may add that to something another time or have a separate release if I get tired of these ones.
|
I like the camo robe. But, perhaps you could reskin the robe to be camo also?
|
Looks great so far.
|
I like the camo robe but i think it looks to soldiery if you know what i mean :)
|
I like the added robes. Maybe make a dark version, like secret police or deathdealers from Underworld.
|
Quote:
Quote:
|
Quote:
|
Quote:
Quote:
|
Quote:
Also, if the robe is camo, it looks kind of silly TBH. What I was really going for anyway was kind of like the Jedi that wear the Republic uniforms wear their own robes overtop. If you know what I mean. |
OH. But can you make a camouflage Jedi Master Robes?
|
Sure LDR, I'll do one for you sometime.
Also, I've decided to throw away the heavy armor and keep it strictly Republic. |
All done making .uti's and getting stuff replaced. I managed to replace two unused things so no worries about getting something you like replaced. Now I just need to make icons, implement them in-game (I was thinking of adding them to the Dxun Cache, the one you can open up with the lever) and finish one last skin. Does anyone have an idea for a color scheme for the Jedi General robe? I had an idea but can't get it to look right.
|
| All times are GMT -4. The time now is 04:40 PM. |
Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.