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Crash Fix For Catalyst 10.5+
Those of you with ATI graphics cards may have noticed that the latest drivers versions (Catalyst 10.5+) will crash Jedi Academy as well as other old games which rely on old OpenGL (this is the graphics library used for 3D rendering) functionality. Newer games which rely on OpenGL shoudn't be affected as they will use the newer functionality. After searching through the ATI forums, I came across a fix which works (this particular topic). So here it is:
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Yeah I noticed that, pity AMD doesn't pay attention to the older games.
If I downgrade will it ruin compatibility with newer openGL games (portal, hl2, ext.)? |
This looks like he's only downloading the old driver to get one dll and then that's only in your JA folder, so it shouldn't affect anything else i believe. Not sure myself as I haven't tried this.
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Just being safe, because my I have had driver problems with no end,. I don't want without them again.
It still doesn't work, although I may be putting it in the wrong place. Is GameData the base folder? |
no, base is inside GameData
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Ok just making sure it would have no effect.
Although I thought Valve ported all its games to OpenGL so that they could run on macs |
On Windows, Source games still use DirectX. It's only on the Macs do they use OpenGL.
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Then why did AMD (ATI) update their OpenGL, is their any Windows game that uses it?
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As I said earlier, games which run on the iD Tech engines, like Enemy Territory: Quake Wars, Prey, they use OpenGL. A lot of indie game developers also choose to use OpenGL because it works on other operating systems. ATI have to update their OpenGL to keep up with the newest OpenGL versions. Not updating, would be like continuing to use DirectX 8 when the latest version is DirectX 11. Keep in mind it's not only games that use the graphics card, so they can't just drop support for something which is widely used by other software.
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You should include the link to the original thread in the first post:
http://forums.amd.com/game/messagevi...&enterthread=y |
Done :) Too bad I can't fix the topic title :/
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This the title you want? pm me if it's not right.
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Well, this seemed pretty promising since after downloading the game from Direct2Drive I kept getting a basic crash with the initial JA screen. This didnt seem to help me much. I notice that my base folder has the 4 assets files in .pak format. Wondering if this is causing the issue with the game.
Vista 64 etc, tried administrator, XP SP2 mode, etc....no luck to get the game going. I am thinking the game just wasnt unpacked properly using their executable. Edit: Was able to download on a cpu with Windows XP and the game ran fine. So obviously its a Vista issue. Trouble is, I had the game a couple years ago but the game CD was destroyed. It worked previously on this cpu. |
.pak and not .pk3?
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OK apparently I get an error saying can't open output file atioglxx.dll whenever I execute the .bat or from the command prompt. Apparently this is the problem I am having. Any ideas on what is causing an error?
Edit: Haha apparently you can run command prompt in administrator mode and now it worked. Lets see how this goes. Edit 2: OK now that I have the proper .dll file the game is working. Now to get the 16/9 and dismemberment going. So this is a good fix for ATI users.....when it's implemented correctly. |
if it doesnt list 16:9 rez for you to choose from, you can set the resolution manually using hte console (shift + ~) using these commands one at a time.
r_mode -1 r_customwidth 1280 r_customheight 720 vid_restart you can use w/e rez you want, i just chose a common 16:9 one. |
where is the atifix.bat file located ?
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you have to make it. make a new text file and then rename it to atifix.bat
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I followed all of these steps listed above and still crash out. however i am doing this for Jedi Knight 2 Jedi Outcast, should it work the same way as JK:JA as you are referring to here?
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ok NM i figured it all out. the issue was that the bat file was not working properly for me, so i had to go into cmd prompt and force expand the file that way, and then had to go find the newly expanded .dll in the system folder and move it over. but both Jedi Outcast and Academy games work great now. i'm very grateful that I found a thread on this as there's not a ton of info floating around about the problem unless you look very hard.
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Awesome fix!
This does NOT work for multiplayer though, does it? I get the same crash when I load the jk2mp |
i just did all of this; downloaded ati driver and added the dl_ file to the game directory. but i don't understand the part about the .bat file. how do i force expand it? it's driving me crazy trying to figure it out.. and yes, i'm doing this for jedi outcast 2
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You type what he told you to into notepad, and name it what he told you to, then run it. Bat files are really fairly straight forward.
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you could always open a command window and navigate to where atioglxx.dl_ is (jk2 folder if you put it there) and then run the expand command in the cmd window manually.
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Ok it works now. thanks a bunch :thmbup1:
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I can't remember correctly, but there was always only one CD right? Not two CDs for SP and MP. Also, I see a JK2SP config file, but not a MP one. |
It will work for both SP/MP.
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Hello!
I followed all steps and I still get the crash. The difference is that the crash happens even before the loading screen is loaded and that the crash report ModName has now "atioglxx.dll" instead of "unknown" which I get otherwise. I am running Catalyst 10.9. Any advice? |
It seems like this fix doesn't work for ATI Catalyst 10.9+ if you are running Windows XP. The only thing I can suggest is to keep your driver at 10.8. =/
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http://dl.dropbox.com/u/143598/jk2.png Autoexec.cfg, jk2config.cfg, and jk2configmp.cfg are all teh SAME files, with different names obviously. I just made the files hoping MP would load. With all of this, I'm still getting the force close error. Also, when I click ok on the error, my desktop colors are extremely bright... Any ideas? EDIT: I tried by naming it jk2mpconfig.cfg and it didn't work... EDIT2: I just tried putting all those files in the base folder, still nothing... |
those .cfg files need to be in the base folder
delete all of them except autoexec.cfg and open autoexec.cfg with notepad, type every setting you want, one on each line, save it, then start jk2mp. |
Problem solved! (tested on 10.11 drivers)
Hey gang! Check out my fix here.
Tested on Windows XP x86 with a Radeon HD 3850 AGP running Catalyst 10.11 drivers, and on Windows 7 x64 with a Radeon HD 4870 PCIe running Catalyst 10.11 drivers. Both were a success! :) |
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I can´t find step 3 and 4 on the website! Just this http://support.amd.com/us/gpudownloa...win7-64.aspx#1 Help! I can´t play this game on my windows 7 x64 notebook. :(
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http://lucasforums.com/showthread.php?t=206018 |
I tried that a few days ago and got an error message saying "could not load OpenGl system blahblahsomething" :(. I´m screwed! I have to go to my old family PC with win XP to play this game. And a few games including this+ assaultcube and age of empires 2 are showing on a 4:3 screen format. Whatever it´s called :(
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