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SCUMM script samples from Maniac Mansion
Some of you may find this interesting: Ron Gilbert gave a Maniac Mansion post-mortem at the Game Developers Conference last week and a couple of his slides showed some of the original Maniac Mansion scripts written in the SCUMM syntax.
How the clock in the mansion living room ticks: Code:
script clock-tick {Code:
cut-scene { |
Interesting! Well spotted.
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I stumbled across a blog comment by Ron Gilbert, with some more information. I'm going to copy it here.
http://www.pagetable.com/?p=603 (it was also reposted as a separate article: http://www.pagetable.com/?p=614) Interestingly, SCUMM was originally supposed to be Lisp-like; and early versions didn't support complex arithmetic expressions (such as, say, subtracting two numbers and assigning the result to a variable)! Quote:
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