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Coruscant Jedi Council Chambers Texture Files
Hello guys,
I would like to know where the texture files for Coruscant's Jedi Council Chambers are located. I've looked in all of the sections in C and all I can find is the skybox. So does anyone know where they are? Thanks, |
If I remember rightly, they're all labelled MAL_, so you want to try under M.
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DI is right, they're all listed as 'MAL_*'.
For future reference, if you run a model through MDLOps, you can have it generate a text file containing the names of all the textures that are applied to each mesh/object in the model. Just a handy tip. :) |
Alright, thanks guys, got the textures now. :D
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Quote:
MAL_fl-Mal_fl04 - Floor textures MAL_wl01-MAL_wl11 - Wall textures MAL_wn01 - Window Texture Some of the textures are shared with the Trayus Academy, those being ones I do not know the specific names of. |
Umm, quick question about the textures, where is the texture file for the blue lights in the module? Sometimes I skim through the list and miss it, but this time I looked closely and can't really find it.
Thanks, |
Try running the model through MDLOps and generating the text file with the texture list I mentioned earlier.
It's really worth learning how to find these things out for yourself. ;) |
Okay, but now im having a rough time on how to generate the texture list file. [ Im not good at MDLOps at all :( ] Im using the model "950cora.mdl"
EDIT: I think I have the list working now. Thanks :) |
I'm not at my computer right now so I can't check, but if I remember correctly there's a check box labeled 'export textures to text file' or something similar in the MDLOps main window. :)
Edit: Glad you worked it out. :) |
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