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-   -   [WIP] Xedi X Projexz (http://www.lucasforums.com/showthread.php?t=211441)

Xarwarz 11-15-2012 01:38 AM

Xedi X Projexz
 
HK-88a.OBJ (click to view in 3D)
http://sketchfab.com/urls/prFUC2ostB.../thumbnail.png

Thought id share some projects other than a texture mod....Yea kinda getting out the box so to speak. Anyway heres some pics not sure if the'll lead to being able to put them in game but why not try and learn new techniques.

First pic is a modified version of HK-47....now known as HK-88 still messing around trying to get the right parts into the right spots. I like it so far.....

VIEW THE MODEL ONLINE--------https://sketchfab.com/ziionoriion
BEFORE

Show spoiler


AFTER

Show spoiler


--------------------------------------------------------

These pics are me messing around in a composer program i was able to rip the Taris level out of kotor and change things a bit. I really wish i could edit it and put it back in game would be another unofficial level editor.



Well thats it for now........Thanks for watching:thmbup1:

Scorge 11-15-2012 03:54 PM

Wow, that HK is really nice. And also what modeling program do you use? Keep it up :)

CptPriceless 11-15-2012 05:19 PM

Is that HK model for K1 or K2?

Xarwarz 11-15-2012 06:30 PM

Quote:

Originally Posted by Scorge (Post 2823177)
Wow, that HK is really nice. And also what modeling program do you use? Keep it up :)

Im using zbrush to add the little details....

Quote:

Originally Posted by CptPriceless (Post 2823185)
Is that HK model for K1 or K2?

It can be for both one model fits all...

90SK 11-15-2012 11:13 PM

Wow, beautiful! I can't wait to see more! :D

Zhaboka 11-16-2012 12:21 AM

The HK is nice! What did you change about Taris? It's hard to tell since I haven't played that level in months.

scramjetbooster 11-16-2012 06:31 AM

Quote:

Originally Posted by Zhaboka (Post 2823198)
The HK is nice!

Yeah.... Now that is an assassin droid! Not too fond with the spikes though,,

Xarwarz 11-16-2012 10:39 AM

Quote:

Originally Posted by 90 SK (Post 2823195)
Wow, beautiful! I can't wait to see more! :D

thanks

Quote:

Originally Posted by Zhaboka (Post 2823198)
The HK is nice! What did you change about Taris? It's hard to tell since I haven't played that level in months.

Nothing is changed it seems the levels a loaded in pieces so making a change and hoping to get it back in game might not be possible. I can however extract individual models interesting..

Quote:

Originally Posted by scramjetbooster (Post 2823214)
Yeah.... Now that is an assassin droid! Not too fond with the spikes though,,

The spike are diffrent but he is an hk88

SimonKTemplar 11-16-2012 10:41 AM

Nice job on the HK. As they say, the devil is in the details, and you really did mind the details on that devil. Still, wasn't it kinda... impossible to add geometry on body models? Or is there some new way you people are using to make new player models, and that I haven't heard of? (naughty, naughty)

GeorgNihilus 11-16-2012 03:11 PM

oh my ...
 
how "heavy" is this mdl/mdx combo gonna be, Xarwarz? u already have a number right? and the original model size was .... ??? :raise:

thank u, looks impressively detailed indeed :thmbup1:

Darth InSidious 11-16-2012 06:22 PM

Looking good, Xarwarz! :)

Xarwarz 11-17-2012 12:04 PM

Quote:

Originally Posted by SimonKTemplar (Post 2823233)
Nice job on the HK. As they say, the devil is in the details, and you really did mind the details on that devil. Still, wasn't it kinda... impossible to add geometry on body models? Or is there some new way you people are using to make new player models, and that I haven't heard of? (naughty, naughty)

well i guess ill find out if i run it through a model fixing program

Quote:

Originally Posted by GeorgNihilus (Post 2823243)
how "heavy" is this mdl/mdx combo gonna be, Xarwarz? u already have a number right? and the original model size was .... ??? :raise:
thank u, looks impressively detailed indeed :thmbup1:

original was 7,401

new is 36,514

but i can use a plugin called decimate and bring it down to

7,302 without loosing much detail

11,314 is where i may leave it looks a little better

Quote:

Originally Posted by Darth InSidious (Post 2823257)
Looking good, Xarwarz! :)

Thanks


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