I understand the comment but all the players have to have some level of dodge ability to offset the fact that the weapons are very lethal. Any one of the weapons are now fully lethal in one shot.
Yes, the current dodge implimentation is unrealistic but it's a gameplay compromise to the fact that dieing 50 zillion times isn't fun and because you can't duck and dodge as well as you could in real life while playing paintball or something.
Eventually all the players will have different amounts of dodge based on what sort of player they are. For example, a true stormie (very low level soldier sort of character) would only have enough Dodge to absorb a indirect hit.
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