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Old 07-30-2003, 07:33 AM   #10
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Join Date: Mar 2002
Location: Israel
Posts: 525
Attention: glaMerge had been updated (again).


Fixed behaviour when -o was not specified. Without -o switch, the program works much faster, but creates larger files.

Removed hardcoded values, program should now work for merging any 2 skeletons with same bone number (and order), as long as GLA format stays the same.

Fixed some of bone dump features

Several minor bug fixes added with parsing command line

Known bugs: if using -l switch to dump the hierarchy and origins (mxdaSkel_t data), origins have incorrect (albeit consistent) values. This does not affect the normal operation in any way.

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