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Old 03-30-2004, 11:16 AM   #1
keshire
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Join Date: Nov 2003
Location: St. Charles, Mo
Posts: 959
NEW ANIMATIONS IN JKA - HowTo

Well its about time someone brought this to the fore front.

Luckily with the help of the notables in the community. ASK, Corto, RazorAce, etc. I'm Pretty much done with a JKA animatable Skeleton.

I'll be needing hosting for the xsi. And if You can do player models you can do this, Don't be shy now.

The how-to is exactly the same as JK2. Its the skeleton thats different.

Here's my test anim. Sorry I have no-where to host a clip but its a screeny.



I know its simple but it was just a quick test to make sure it didn't deform. I'll get to the complicated stuff here shortly.


Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
-Keshire of the Bleak Cabal.
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