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Old 10-22-2004, 01:46 PM   #7
razorace
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Join Date: May 2002
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According to the code it's "force/destruction_exp", and I don't immediately see it in the effects folder so I assume it was cut from the final product.

However, I should note that the effect is supposed to precashe and be used so it should work if you add in an effect called "force/destruction_exp".


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