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Oh, yes... It indeed works after placing an effect called that in the folder. I copied, renamed and edited a red version of the concussion rifle explosion effect for it. Now the suicidal cultist charges himself with force_rage, runs to the player, playes the animation, and explodes (removing himself right in the beginning of the process, which doesn't look so good).
The damage is hard coded, I guess, and the damage range very wide. Thus, the explosion effect should be pretty wide also, definitely far more than in the concussion right now. I might edit the effect to have some lightning and upscale it quite a bit. It should turn out to be interesting...
It's a nasty enemy, especially in tight quarters...
Frozen by ICARUS
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