Mind you, thanks to aquadran
caving in to my naggin- , er,
braving the depths of LUA... Residual should be doing a lot more around Christmas once the next few major elements are implemented.
After that it's a very simple matter to add in a slab of code to load whatever format you want. I'd suggest Cal3d, for which there are 3ds max, Maya and Blender exporters at least.
If someone seriously wants to do a Grim Fandango: Remastered then ask me again after the save/load support is complete and I'll be more than willing to get you started
