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Old 03-08-2005, 06:29 PM   #24
karto
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Join Date: Mar 2005
Posts: 9
Quote:
Originally posted by Acleacius ... place the atioglxx.dll in your KotOR 2 main directory (this works with KotOR as well)....
Thank you so much... that worked like a charm.

Dantooine runs smooth, with framebuffer effects working fine:



EDIT: BTW - the ending has to suck very very much to not have made KOTOR2 worth the money.
Its been ages since a game kept me enthralled in its story like this - for the good of my education, I hope their next game is far in the future.
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