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Old 05-22-2005, 09:13 PM   #20
Jeff
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Location: Chicago, IL, USA
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Quote:
Originally posted by maverick187
Well good luck, just a good idea for a test , is to see what is wrong your baseitems.2da row or your ammunitiontypes.2da row, you can do this by changing the ammunitiontype of the regular blaster, to the custom ammunitiontype that you created and see if it works, if it does then the error is somewhere in your baseitems.2da if it doesn't work than it is in your ammunitiontypes.2da file.

If you still can't get it send me the files next week whne I'll have more free time.
Thanks a lot Mav. I really appreciate your offer for help. Hopefully I will be able to figure it out before next week


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