first of all thanks for the help so far, but I still got a problem. As long as I do not animate the texture everthing appears fine, here is a screenshot:
the txi file used here is simply envmaptexture cm_bright
here is what happens if I want to animate:
It is a little bit hard to see, but what happens is that the eye texture is no longer properly located.
this is my eye texture:
The txi file I use is:
In the animation texture I mapped the eye to the upper left eye.
Any idea how this could happen and how to correct it?