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Old 12-23-2005, 03:07 PM   #12
darthviper107
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Join Date: Sep 2003
Location: Texas
Posts: 197
Well, I haven't done mods for about a year but I do know that you would have to reimport the glm model into 3ds Max and reweight it to the bones on the JO skeleton (fix the textures too, they are messed up, it was before I knew how to texture correctly) and then reexport to JO. Maybe I should do it.
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