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Old 05-16-2006, 04:05 PM   #28
Slocket
Junior Member
 
Join Date: Jan 2006
Posts: 309
Using Mike's new cool LUA Tools I was able to make a first Enhanced_AI_RAID LUA Module!

I wanted more of a challenging RAID ability for the Rebels. Now for the first iteration the AI will use up to 6 units plus the normal heros and commandos, and have a faster retreat time. Hit and Run tactics really is almost human like and to be feared!

Later you can change what the AI considers for target priority and task force mix. It really does allow you change the AI behavior to be smarter!

I am (have to) re-install EAW and making sure it is fully functional under patch 1.4. Once released, modders should try out the LUA scripting to make changes to the AI behaviour for the better after seeing what a HUGE difference it can make.
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