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I grabbed the OJP mod as was suggested on this thread and loaded it. Now I have 4 dismemberment options from the Setup menu: Normal, Boosted Damage, Realistic Dismemberment, & Realistic Idle. I'm not sure what the differences in those options are supposed to be, but as far as I can tell, the first two options make it so that at rare intervals I can slice off an arm or hand, and the second two options turns me into a gruesome human-lawnmower with limbs flying everywhere, decapitations, people sliced in half, and the works everytime.
Is there any happy medium? What I would love is that I could decide how grisly the dismemberment is and how often it happens. Right now, I think about, oh, 10% of the time there should be a chance of some type of dismemberment. Maybe just a hand or arm, or maybe a decapitation or a torso halfing. It should be random, or better yet, configurable.
Now there is a g_dismembermentProbabilities variable that I keep hearing about, but it doesn't seem to work when I try it in the console.
Is there any way to do what I want?
-cwineman
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