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Old 12-05-2007, 11:33 PM   #923
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Join Date: Jan 2004
Posts: 5,768
Current Game: FTL
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Not to my knowledge. The reason for the limitation is due to the fact that the XBox uses a bunch of .sig files to authenticate the game files. 6 out of 7 of these .sig files were understood by yours truly and incorporated into KSE. Unfortunately, I never did solve the mystery of the SAVE_HEADER.sig, so a full-fledged Xbox savegame editor was never completed.

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