Thread: Poly count
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Old 02-07-2008, 02:26 AM   #2
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Join Date: Jul 2002
Location: Adanac
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From what i recall there's a limit of 500 vertex per object, so break up your gun into multiple objects. Player models are around 3000-4000 so a gun at 2000 is fine.

Note that higher vertex count should also work but the engine wont calculate shadows.

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