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Old 06-24-2008, 09:28 PM   #15
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Join Date: Jan 2004
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Originally Posted by Boba Rhett View Post
I certainly agree with you, a PC does have many more uses. However when I go to purchase, lets say a toaster, I'm going to pick out a toaster based on its toasting merits and not on whether it can also function as a blender and coffee grinder.
Not a fair analogy. When you buy a toaster, you are buying appliance that was built for one purpose only. When you buy a computer, you have the choice of how it will be used. Will you use it only for email and internet? As an entertainment center? Home automation? A programming station? A server? Or maybe a gaming console? The choice is yours. In fact you can change your mind later if you like. Best you can do with a toaster is take it back for a refund if you decide you like coffee instead of toast for breakfast.
Likewise, if I want to play a game and I have a choice between PC or console, I'm going to usually go with the console option. I know I'm only spending a few hundred to be completely up and running, I know my game is going to work, my hardware is specifically made to run my games and I most likely won't have to patch anything. These points are worth a lot to me as I hate having to worry about system incompatibility issues for reason(s) 1, 2, 3 etc. and wondering if I need to upgrade every few months so I can run game X when it comes out next November.
That's a fair argument, but now you have to choose which console you're going to buy. Games made for one console don't play well on others. So while a PC gamer may have to upgrade her video card in order to play game X, a console gamer face a situation where you have buy another console altogether. Plus my video card can be used for Photoshop, video editing, as well as other high-end games.

At the same time, PC gaming is needed to drive forward the bleeding edge of hardware and software developments and there certainly are games that just play better with a mouse and keyboard...
...including many retro games that have yet to be ported to consoles.
There's also the whole modding community to take into account which is definitely worth something. We're going to start to see a lot more mod functionality in the next batch of consoles though, so that major plus for pc gaming is waning.
I certainly do hope so. Of course, the modding tools will have to be developed on a PC. If we could see a rise of user-generated content coming from the consoles, it would make a big difference to me. As it is, giving into console-only gaming seems like pure consumerism. Pure reward with no struggle cheapens the thrill. And the fact that you must depend solely on the supplier for the entertainment (and patches) is not appealing.

What other things will give up for simple one-trick-pony appliances? How about an internet appliance? I'm sure Microsoft would be happy to redirect all your HTTP requests through its servers. It would also make it so much easier for governments to one-stop-shop for information on its citizenry. But I digresss...

Originally Posted by jmac7142
I vote Microsoft charges $19.99 a month to mod.
So cynical yet so compelling.

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