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Old 06-26-2008, 07:40 AM   #51
Kahn D'halaine
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Join Date: May 2008
Location: Gone from the surface of Earth
Posts: 49
Additional idea to my Force TK idea: Instead of having push/pull binds, let's make the 'forcenext' bind 'push' when using TK, and the 'forceprev' bind 'pull'. This would work very good if you use the mouse wheel as Force selection (that's what I do). Rolling the wheel towards you causes affected objects ingame to be pulled towards you, while rolling the wheel away from you does the opposite.

And I still think that Force Choke should work like something similar to Force Stasis at lower ranks.
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