foregive me, I think that I explained bad...I was saying to do the mod without any binds.
for example: if I edit the animation.cfg so that when you grip someone the game run the taunt animation, ingame I grip someone and the saber turns off automaticaly because of the taunt animation (but the saber will also rotate)
Well, in case I've messed up your brain, try it yoursef
http://files.filefront.com/grip2tauntzip/;11593979