The Good Idea/Bad Idea Game
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04-09-2009, 09:04 PM
: Oct 2005
: Divinity's Reach
: Guild Wars 2
Good idea, for it's better to try and fail than not try and never know.
Building a working TARDIS replica.
"That is not a panel. That's a crusher. We sell them too."
"Bam! Robots gave us six extra seconds of cooperation. Good job, robots."
"This is the same technology we've been using on robots for decades. Scares the hell out of them."
quote & reply
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