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This is good to know the game didn't crash... now it is just model and adjust the bone weights....
The flaps from the shirt and jacket have a flex modifier that mdlops can not work with, or you delete it or remove the flex modifier from it (never tried though), thats why we can not use mdlops for head models, most of them have flex modifier on hair meshes.
The torso you need give some bone weights for it vertices, otherwise its vertices goes to the floor in the game.
"Who we are depends on who we create ourselves to be."
My Kotor Mods
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