View Single Post
Old 04-18-2006, 08:59 PM   #20
Kha's Avatar
Join Date: Oct 2005
Location: Brazil
Posts: 169
Yea... that's what I've done here.... I selected the TorsoUpr_g bone and assigned the vertices of the upper torso to 1.0 (red), selected the torso_g bone and assigned the vertices of the middle torso to 1.0, and did the same with the pelvis_g bone and the bottom vertices of the torso...

In your picture it appears the torso is not in the center of the body... perhaps that is why the arms appear misplaced. Remember that it is not a good idea move the bones, because if you do its rotation center will stay in the same place, so the body movement won't look good. You will need to model the torso to fit the arms position.

"Who we are depends on who we create ourselves to be."

My Kotor Mods
Kha is offline   you may: quote & reply,