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Old 05-10-2009, 06:38 PM   #2
Psyk0Sith
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Join Date: Jul 2002
Location: Adanac
Posts: 2,072
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The face bone doesnt really exist, it's more of a group of bones that is created at compiling stage (could be way the GLA handles the face hierarchy?), that is based on what i see in max and the compiling log.

This is what the compiling log shows:
Bone 15: "cranium":
Parent: "cervical" (index 14)
#Kids: 1
Child 0: (index 52), name "face"

the #kids:1 of the cranium is the "face" group, yet it doesnt exist in the skeleton.

So ignore the face bone...even the bones extracted from the JA .GLA didnt have a face bone, still shows up everytime a root is compiled. Carcass will do its magic.

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