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Old 07-05-2009, 10:29 AM   #5
Symbolically Compelling
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At the end of the day, it's not Tim's decision anyway. He just put the reality into a more digestible format (he was joking BTW): their game engine wasn't built to run on a PC, it'd require a monumental amount of testing to get the port to work on all the hardware out there, and it'd probably be pirated into oblivion anyway.

Nowadays it just doesn't make financial sense to bother with PC ports unless the game's really suitable for the platform (ie: first-person shooter, adventure, or real-time strategy), regardless of whether or not you're Tim Schafer.

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