Quote:
Originally Posted by cocomonk22
Hopefully that's the case. I was just looking at the scummbar as an example, and it didn't have a stopSound in the EXCD, just in scripts leaving the room for whatever reason.
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I'm only guessing, but maybe because whenever you enter a conversation with one of the patrons, it zooms to a close-up, which is actually a new room, and the music is supposed to continue playing in those cases.