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Old 08-08-2009, 04:46 AM   #150
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Join Date: May 2006
Location: Lost in my own unconsiciousens
Posts: 2,610
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Aha, an update

Looks like you still got a lot of work DI.
Its nice though you aim for something more "new" dialogue-wise.

Lets just hope TSL works with you on this and not against.
Models look fantastic, so do the skins. Can't wait to take a swing with one of those blades ^_^

Oh, and did you detach your model like you mapped it. That solves 90% of texture troubles on weapon models in the game.

1) Model weapon
2) UVW map
3) Bake map into model (convert again to Mesh or Collapse)
4) Start detaching to element
5) Export and have a test run
Not always, but most of the time.... just like TG said. Smart kid

CHeers and good luck!

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