View Single Post
Old 12-11-2009, 03:00 AM   #2
-=*Raz0r*=-
Rookie
 
-=*Raz0r*=-'s Avatar
 
Join Date: Oct 2006
Location: Australia
Posts: 243
For the debugger, here is my setup..

Client Game
Configuration: Debug
Linker -> General -> Output File: ..\..\ArbModding\cgamex86.dll

Game
Configuration: Debug
Linker -> General -> Output File: ..\..\ArbModding\jampgamex86.dll
Debugging -> Command: D:\Games\Star Wars Jedi Knight Jedi Academy\GameData\jampded.exe
Debugging -> Command Arguments: +set fs_cdpath "D:\Games\Star Wars Jedi Knight Jedi Academy\GameData" +set fs_game "ArbModding" +set fs_dirbeforepak 1 +set sv_pure 0 +set viewlog 1
Debugging -> Working Directory: ../..

User Interface
Configuration: Debug
Linker -> General -> Output File: ..\..\ArbModding\uix86.dll
Debugging -> Command: D:\Games\Star Wars Jedi Knight Jedi Academy\GameData\jamp.exe
Debugging -> Command Arguments: +set fs_cdpath "D:\Games\Star Wars Jedi Knight Jedi Academy\GameData" +set fs_game "ArbModding" +set fs_dirbeforepak 1 +set sv_pure 0 +set viewlog 1 +exec raz0r.cfg
Debugging -> Working Directory: ../..

Then set 'User Interface' as your start-up project, and use F5 to run JA.


Personally, I chose to remove the botlib module as it's completely unused. I also restructured my directories so it's easier to manage.
PM or ask here if anyone needs help setting up and tweaking things.


Last edited by -=*Raz0r*=-; 12-11-2009 at 03:10 AM.
-=*Raz0r*=- is offline   you may: quote & reply,