I'm sure I remember reading the "N times as many polygons" thing with official specs about the game too... but can't find anything with google, apart from this:
http://webcache.googleusercontent.co...&hl=en&ct=clnk
Quote:
|
Re-rendered, allegedly smoother animations - This is something LEC touted endlessly when promoting the PS2 version, stating that there were "9 times as many polygons" in the character models (???) but honestly I've never noticed a difference. The generally blurrier nature of the PS2 version's visuals makes jagged edges around models much less of an issue than with the PC version, however.
|