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Old 04-16-2010, 01:10 PM   #11
James Isaac
@James Isaac
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Join Date: Apr 2003
Location: London, UK
Posts: 1,058
LFN Staff Member 
I'm sure I remember reading the "N times as many polygons" thing with official specs about the game too... but can't find anything with google, apart from this:
Re-rendered, allegedly smoother animations - This is something LEC touted endlessly when promoting the PS2 version, stating that there were "9 times as many polygons" in the character models (???) but honestly I've never noticed a difference. The generally blurrier nature of the PS2 version's visuals makes jagged edges around models much less of an issue than with the PC version, however.

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