Quote:
Originally Posted by Dak Drexl
Oh, and by stationary I do not mean 100% does not move. The neck is attached and moves around fine during running and combat and the like, but it lacks the typical "looking around" animations that we are used to our PC heads doing.
|
have you tried hex editing, like Miro42's tutorial? I doubt that it would be exactly the same process; it might be more along the lines of copying from an original playable head. Of course, I can't be sure it would work, and I'm not on my own computer so I can't check it out myself.