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Originally Posted by VeniVidiVicous
So I was thinking something close to the mass effect combat system mixed with the SW:Kotor setting in an mmo might just sell me.
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Meh...Mass Effect combat was really good (especially in the second game), but I can't see it working well in an MMO with open worlds and possibly PvP servers.
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Originally Posted by VeniVidiVicous
I presumed seeing as it was a mmo and a continuation of kotor that they wouldn't want anything too taxing on pc's in terms of graphics so I assumed they go with the look and style of the previous 2 games. (which I also happen to like)
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Well, the thing about KotOR and TSL's graphics are...well...if they wanted to go with that look/style now, they'd have to make the game very realistic like, say, Aion to avoid getting panned for their graphics, and a lot of people's computers can't support said graphics. Going with the exact same graphics as the two games would be terrible, 'cuz frankly, they look kinda grainy and a bit ugly now.
Quote:
Originally Posted by VeniVidiVicous
I saw a gameplay video. Not only did they not incorporate a new combat system for the mmo genre, they went a completely different direction for the visuals of the game.
The characters in this game look a lot like WoW characters to me. So anychance of me getting immersed into the game (and my potential character or characters) was gone. I always liked how the previous games looked and it genuinely surprised me that they mirrored WoW with the aesthetics here.
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To each his own. You either like the graphics or don't; nothing wrong with not caring for them.
Quote:
Originally Posted by VeniVidiVicous
As a closing point, I think this game truely had the potential to break through a lot of the things that prevent certain gamers from playing mmo's.
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Unfortunately, a large percentage of those "certain gamers" wouldn't be satisfied with TOR any more than other MMOs despite the non-conventional aspects of it, and the current MMO players would mostly stick to their old, familiar playstyles, leaving Bioware with another dead Star Wars MMO.
Quote:
Originally Posted by VeniVidiVicous
Unfortunatly this game will not be that genre-altering title I was hoping for. 
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The thing about genre-altering titles is...for every one that actually alters a genre, there are a hundred that do nothing but get dropped in the bargain bin. This is Bioware's first MMO. They can't afford to risk an utter failure. :/
In conclusion, I completely understand what you're saying (and I'm most definitely not criticising you for not planning to play TOR

). Different strokes for different folks and all that. However, I think that Bioware's made the smartest business decision they could make for TOR's finer aspects.
Chapter 12 of
A Soul Adrift is out.
Short stories:
T'katlu: On the planet Felucia, a young apprentice of the Dark Side thinks back to the beginning of her training as she lies in wait for her prey...
All the Time: After four years in the Unknown Regions, the Exile returns to the known galaxy to visit an old enemy.
Broken: A master of the Dark Side finds himself about to lose the one thing he cares about--and he will do anything to stop her from endangering herself.