I find this humorous, in a very sad way. Yes, Dragon Age 2 is being consolized for the masses. Ho-hum; pass the butter.
RPGs, and gaming in-general, has become more console-oriented; it's been that way for close to a decade now. Has it really taken just one game for everyone to A) wake up and notice and B) get angry about it? Did anyone realize that each successive BioWare/Bethesda/Obsidian game has been more action-oriented, more "streamlined"?
Then, Dragon Age was released, and returned to more orthodox roots. A lot of people liked it, and apparently, many didn't like it. Judging by the sequel, many of the haters were console owners, so now EA/BioWare is creating DA2 with consoles in-mind. It's unsurprising, really, and it's not even upsetting anymore, though it is disappointing.
This is the same dilemma that some have been lamenting at for years, but only in a very condensed amount of time. By principle, the same critics of the dumbed-down DA2 should also be wailing over Mass Effect 2, Fallout 3, and every Game of the Year RPG in the last decade, which could also be applied to earlier games like KotOR (though I consider KotOR to still be a rather good RPG, all-in-all).