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Old 09-19-2010, 11:22 AM   #308
Join Date: Oct 2004
Posts: 219
Originally Posted by cocomonk22 View Post
I am assuming that the SE only uses prices in the voiced category, so in that case you should change the lines of code that affect the price Stan will say to match the way it is computed in SoMI:SE.
I did. In fact, I implemented it like described in my analysis above. This works better than in the SE, which just used the wrong numbers in case there is no voice file. It will be in the next version.

You can choose between keeping the original lines, for which some have no voice. Or you can play with voiced lines only, so you will get a 100% talkie.
This switch will also affect the swordmaster insult, the ship's kitchen floor, and the stump joke.
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