Thread: [WIP] Dantooine Tension
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Old 12-20-2010, 08:44 PM   #6
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Thanks Zhaboka. I will need VOs, but that will be towards the end of the project. I'll keep you in mind.

All right guys I have a question for you. I am thinking about changing the music in the Pacis Oddo module. Should I
A) Change it to the Jedi Enclave Music
B) Change it to the Ahto City Music
C) Don't change it all.

Thanks for your feeback guys and sorry for the lack of updates. I'm really working with the Global Journal file and the GIT file of the module, and I doubt you want screenshots of those.

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version

Last edited by Fallen Guardian; 12-20-2010 at 09:10 PM.
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