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Originally Posted by LordDeathRay
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Originally Posted by redrob41
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Thank you to both of you for the links.

Thanks to these (and some massively helpful advice from the great
SithSpecter), I've managed to get the gun firing with a custom muzzleflash and new ammo.
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For the sleeveless robe, you could try adjusting the shape of the model, as well as the uvw map.
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That's true. The UV map might well need adjusting, since it apparently doesn't map both arms in the same direction, which is fine for a robe, but fo bare skin looks more than a little odd.
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Originally Posted by Qui-Gon Glenn
Huh!
The sleeveless robe ala Starkiller is actually quite cool, although I can see the annoyingly misshapen arms you describe... Quite annoying indeed
Glad to see your work continues, regardless of any time-frame!
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Wow, thanks! I didn't think anyone would like it.
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Originally Posted by Sith Holocron
I've pointed out to Khrizby via e-mail that his input would be appreciated on this subject. Hopefully, he'll be dropping by to "drop some knowledge."
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Awesome, thank you!
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As Stoney has experience with this very landing platform (with different skins, I'll grant you), he might be able to assist you with creating videos.
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True, but Rhen Var is my 'lone wolf' mod. It's a bit silly, but I really want to do this one all on my own.
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Regarding skyboxes . . . Fair enough!
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Actually, this may have changed a bit, depending on what areas I reskin. I may have one with a big window looking out, now, in which case I will definitely look into improving the skybox and maybe making a custom one. No promises on that, though; it might just end up with the skybox doubled-up, if I can't produce anything satisfactory.
I know it's a break with tradition to update more than once every three months outside of Advent, but I do have updates. Thanks to some massively helpful information from
SithSpecter, I can show off the gun with a custom muzzleflash and new ammunition, too!
As you can see, I've also moved the muzzle flash into the chamber of the gun, to try and get a similar effect to the one in
Logan's Run. It doesn't look quite the same, but I'm still quite pleased with the effect. The blaster shots are actually just a straightforward copy of the bowcaster's. They're the right colour, so I don't see the point of replacing them with identical, custom ones.
I'm not quite sure if I like the new muzzle-flash position; I might try and make a custom one closer to the green fire in the film. That depends on whether the muzzle flash model will decompile and import into gmax, though, and for now isn't high-priority.
I can also show off working beam-gun-effects! Or effect, anyway:
Again, with many thanks to SithSpecter. That was really just a test, though; the gun will fire green blaster bolts as above. However, I'm now thinking I really should include some beam weapons in the mod, too.
Share and Enjoy!