Originally Posted by Landmaster13
I have to say I don't know why that puzzle got so much jip from the critics, and you're entirely right. It's not fair to judge the whole game due to a single jump sequence being a bitch to complete if you havent had a lot of practice.
Well, because none of them did complete it. And their frustration affected their reviews.
Shame, really - TPM would've been a great game if it wasn't forced out the door, and it already was a good game.