Thread: [WIP] KotOR: Echo of the Force
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Old 12-14-2011, 06:56 AM   #22
Ferc Kast
@Ferc Kast
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Join Date: Jan 2007
Location: Tython
Posts: 1,587
Current Game: KotOR, SWTOR
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Well, it's time again for a mini update for EotF. Last time, I asked about a minor bug I had found. Since then, Ive found a temporary fix for my problem until someone can figure out how to fix it the way I was hoping for it to be fixed. Also, I am starting to work on the next module in-game. (Yay for Darth333's whereami band.)

Finally, I am getting around to reskinning those terrible looking "potato sack(s)" from the vanilla KotOR II; Personally, I find it to look more Jedi-esque now. However, I would like to find out what your opinions are about the reskin. I also wondered if there was interest for me to release it for TSL in addition to including it in EotF. So, give me your input so I can take the needed action(s).

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Last edited by Ferc Kast; 05-02-2012 at 11:31 PM. Reason: Grammar
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