I know it's not really about scripting, but yeah, I used to ignore it all the time too. Over time I began to notice a pattern, and here we are. To make things even more confusing, there are a couple other animations that use the same scheme, in a way. The knocked down animations, for instance, are g1x1, g1y1, and g1z1. And in K2, there are multiple ready animations for lightsabers, the final number corresponding to the saber form, but I don't know if they ever finished the animations for them. By the way, I edited the last post, I forgot about Force Jump.
Last edited by JCarter426; 01-17-2012 at 01:35 PM.