I've got my bird in. But there's one problem I don't see in any other models, but which is there in my models, and it's really logical too.
Since you're required to segment your model, there is really no correspondance between the arm and the torso, for example, or the hand and the arm. When detaching the parts in the editor, they hang together, but obviously when they animate in JK2, they won't know that they're supposed to move together, since they're seperate. At least, in JK2 I get these holes between all the seperate body parts, since it animates.
How does one fix this?