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Old 01-23-2012, 05:42 PM   #68
UltimateHK47
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Join Date: Nov 2011
Location: In a Galaxy, far far away...
Posts: 500
Current Game: Kotor 1
Im back in the shack
Well, can someone point me in the right direction about booleons. This is my aim:
A script to check you have an item. If true, you progress to another part to the dialouge. Im sure it has something to do with booleons. I mean, how would you go about doing that. And what type of booleons can you set for deifferent scenarios?
EDIT: Also, how do you go about using the goodbye function. Can you note an example on how this is used?


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The Turret Arcade 1.2 ^^


USED TO BE KNOWN AS DARTH JANGO/WEASLEY
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