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Old 03-02-2012, 01:09 PM   #103
UltimateHK47
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Join Date: Nov 2011
Location: In a Galaxy, far far away...
Posts: 500
Current Game: Kotor 1
void main () {
if(GetModuleName == "ebo_m12aa") {
CreateObject(OBJECT_TYPE_PLACEABLE, "object resref", location vector, FALSE);
Location(x, y, z), xorientation, yorientation
}
}

coordinates are 53.23, 60.37 and 1.80 (x,y,z in order)

I kind user gave me this script, and I was wondering if this would work if I wanted to:

See if I was on the Ebon Hawk and if yes spawn the tur_arc (res ref)
At the space specified by the coordinates. Could you help?What needs to be done?


http://www.lucasforums.com/showthrea...12#post2807812
The Turret Arcade 1.2 ^^


USED TO BE KNOWN AS DARTH JANGO/WEASLEY
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